110 posts tagged video
 
Flash Daily News:
Video-ANE

ANE for iOS to play videos on top of everything.
Work in progress && iOS only at the moment.
Displaying video in a AIR mobile project using Starling is complicated:
Flash display list Video object is not efficient
StageVideo may not have any things related to Starling on top of it.
VideoTexture are still not available on mobile.
The goal of this ANE is to display a video, on top of everything. So let’s say it’s a StageVideo reverse class.

Video-ANE

ANE for iOS to play videos on top of everything.

Work in progress && iOS only at the moment.

Displaying video in a AIR mobile project using Starling is complicated:

  • Flash display list Video object is not efficient
  • StageVideo may not have any things related to Starling on top of it.
  • VideoTexture are still not available on mobile.

The goal of this ANE is to display a video, on top of everything. So let’s say it’s a StageVideo reverse class.

Scaleform + Actionscript: Tomb Raider UI Showreel

A quick video edit of the User Interface and Identity work that I did on Tomb Raider from 2010 to 2013. I was basically a one man army for 2.5 years on the project doing everything from concept, design, UX, Artwork, Typography, Iconography and Actionscript programming. We finally brought in some help at the end to push it over the finish line.

Adobe Flash Professional CC: Learn by Video (2014 release)

This critically-acclaimed interactive training program from Adobe Press offers exceptional quality high-definition video to teach the fundamentals of Adobe Flash Professional CC.
Including more than 6 hours of video tutorials, the course comes complete with lesson files, assessment quizzes, and review materials. Experienced instructor Joseph Labrecque presents a comprehensive introduction to Flash Professional, including best practices as well as fundamental concepts of animation and interactivity. Covered topics include working with graphics, sound, tweens and masks, and exporting files to various formats, and how to work within the Creative Cloud.

Adobe Flash Professional CC: Learn by Video (2014 release)

This critically-acclaimed interactive training program from Adobe Press offers exceptional quality high-definition video to teach the fundamentals of Adobe Flash Professional CC.

Including more than 6 hours of video tutorials, the course comes complete with lesson files, assessment quizzes, and review materials. Experienced instructor Joseph Labrecque presents a comprehensive introduction to Flash Professional, including best practices as well as fundamental concepts of animation and interactivity. Covered topics include working with graphics, sound, tweens and masks, and exporting files to various formats, and how to work within the Creative Cloud.

Lucky Duckies! on Android

Port of Flash game “Lucky Duckies!” to Android.

How Japanese Animators Use Flash to Create Amazing TV Animation

Some people asked us about our special animation technique in the Ping Pong TV series. In this short video you can see the “insides” of two scenes we worked on for the show. Animators developed a new digital technique, in order to get slow movements, turnings and big zooms, that would have been very difficult in hand drawn animation.

AiM Services introduced a new HD render powered by Flare3D

We share this video of a watch animation with transparencies showing how the engine works.

(via Flare3D)

Video: Many sprites in Starling framework and ActionScript 3

This video shows a game I was working on developing for mobile devices. The game is written in its entirety using ActionScript 3 with the Starling framework, and FlashDevelop IDE. I rolled my own physics/vector library, and tried to avoid garbage collection - which is the primary reason for poor performance.

The game development stopped because I don’t like the graphics (I’m not a designer), and I could not decide on a game story.

Away3D + Starling + Gyroscope on iPhone 4S using AIR 3.9

Finally I’m having an acceptable performance using Stage3D to create an augmented reality scene, using AIR 3.9 beta, Away3D 4.1.4, Starling 1.4, Christoph Ketzler’s Euler Gyroscope ANE, and Michael Trenkler’s Starling WebcamVideo Extension.

Vivo Avatar

Tool for creating a custom avatar, part of Vivo’s campaign for 2014 FIFA World Cup.

Related:

Video: Massive Particlesystem (2012)

This demo shows 50.000 particles in Realtime. Its done with Stage3D and MacroAGAL. In reality this runs perfectly smooth even on a gt8600m, but the screencapture is slowing it down a bit.

The particles and all other objects in the world can be affected by fields, manipulating the gravity or time.

The particlesystem itself has over 50 settings and is usable in games.

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