onBoard v3 goes GPU!
From Jozef Chutka:
“onBoard is a massive collaborative painting and drawing canvas where you can draw, sketch, paint, zoom, rotate, screenshot or post your drawing to facebook. See other users drawing live. Today, I am releasing 3rd version that is a little different than the previous ones. It takes advantage of Starling Framework and YCanvas and runs on GPU at 60fps, smoother than any before.”
[ Play at Wonderfl ]
Best Flash “Christmas Cards” round-up:
…plus bonus winter file:
Car customizer created using Minko 3D engine. Exhibited car is a Citroën DS3 with more than 150 000 polygons - rendered with dynamic lighting and reflection effects. The car is made of close to 400 different objects.
Moonshine is a free and open source middleweight IDE built with ActionScript 3 for AS3, Apache Flex® and Apache FlexJS® development with Cloud and Desktop support.
- Works with feature parity on the cloud model
- 100% Cross Platform
- Built specifically to focus on Apache Flex® and Apache FlexJS®
- Subversion support
Moonshine Open Source
Moonshine is Open Source and accessible to everyone; we welcome you to download the code from the list of distributions in the Downloads section.
— Moonshine (@MoonshineIDE)October 11, 2017
Honda CR-V is an interactive experience that extends it navigation into the iPhone or the iPad, turning them into joysticks.
Beta versions: Flash Player 11.8 and AIR 3.8 released:
- Recursive stop on MovieClip
For Flash Player, this feature allows a game developer to effectively pause/stop a running SWF without having to iterate through all of the objects on the DisplayList.
- Datagram Socket (iOS & Android)
DatagramSocket APIs are now supported for iOS and Android also.
- Server Socket (iOS & Android)
ServerSocket APIs are now supported for iOS and Android also.
- LZMA SWF support (iOS & Android)
LZMA compressed swfs can now be packaged for iOS and Android targets and are supported.
Play with letters (drag&drop) and drive this little monster.
Adobe’s Secure Real-Time Media Flow Protocol (RTMFP) is a general purpose data transport protocol designed for real-time and peer-to-peer (P2P) communication, and is the foundation of Flash’s P2P capabilities. RTMFP is documented in RFC 7016 published November 2013 by the Internet Engineering Task Force (IETF).