11 posts tagged scout
SUPPORT OUR SPONSORS:
 
Flash Daily News:
Slideshare: Using Adobe Gaming Tools for Education

Flash has always been an important enabler for education and with the current emphasis on gaming in both the Flash Platform and in educational gamification – it’s a good idea to keep up with what the platform now offers in terms of gaming frameworks for both teaching and learning. Perhaps you are an instructor who has been teaching Flash-related courses for years and now finds himself lost in this new world – or maybe you are a developer building educational experiences for k-12 or higher education and want a primer on what is available. No matter what your background is, you will come away from this session with a clearer perspective of how to utilize these new frameworks and workflow options in your work.

Slideshare: Using Adobe Gaming Tools for Education

Flash has always been an important enabler for education and with the current emphasis on gaming in both the Flash Platform and in educational gamification – it’s a good idea to keep up with what the platform now offers in terms of gaming frameworks for both teaching and learning. Perhaps you are an instructor who has been teaching Flash-related courses for years and now finds himself lost in this new world – or maybe you are a developer building educational experiences for k-12 or higher education and want a primer on what is available. No matter what your background is, you will come away from this session with a clearer perspective of how to utilize these new frameworks and workflow options in your work.

Flash Player 11, AIR & Stage3D goodies round-up:
Vector Cruncher - Aggregate Functions using ActionScript Workers
Feathers Performance Tips
Faster byte array operations with ACS2
Base64, JPEG, PNG Encode Speed Test
AMF & P2P Serialization Tricks
Small optimization trick for heavy shaders
Flash Tip Collection - Tip 8 - Native Image Encoding
Event.VIDEO_FRAME and Camera.copyToByteArray()
Webcam Performance with Stage3D – (desktop/mobile)
AS3: Partition Slider Source
Flash Player and Adobe AIR feature list
Enable Nape debugging with CitrusEngine
GameLooper class for ActionScript 3 projects
Using GameLooper with Box2DFlash (and Nape)
Flash Builder 4.7 silently crashes on startup [Updated]
Build a URLRequest with headers of multipart/form-data content type with ActionScript
fpresent - Fast-written and very simple slideshow engine
Stage3D content - Libraries comparsion
How To Fix the XML Memory “Leak”
UI Builder for Apache Flex developers using drag and drop
PubNub 3.4.1 Real-time Cloud Push API - AS3, Flex, and AIR
hdr - library for double-precision image processing
qrcode library to generate QR codes
LibraryProxy is a library for loading an external SWF
as3-image-library
Adobe Scout:
Find Loitering Objects with Adobe Scout
Enabling advanced telemetry data within Flash for Scout
Understanding the data Adobe Scout gathers and uses
Memory profiling with Adobe Scout
FlasCC:
Open Source Flash C++ Compiler, CrossBridge
Multithreaded C programming with the Adobe Flash C Compiler (FlasCC)
FlasCC Tutorials

Flash Player 11, AIR & Stage3D goodies round-up:

Adobe Scout:

FlasCC:

ABC… Uczę się!

From DigitalTouch:
Application is addressed to children learning the alphabet and letters. It’s great example how elastic and efficient Flash & Air Platform is.  We used Adobe Air 3.7, Starling 1.2, Feathers components , Robotlegs 2.0, Robotlegs Signals, ATF Textures, Texture Packeger and Flashbuilder. With just one platform we built the application for samrtphones and tablets working on iOS nad Android OS. Next with just few changes we prepared web version of the app.
To make production faster we developed own a system where each developer could work and test his code independently. The biggest challenge was to optimize memory. This is where the ATF compressor and Adobe Scout came. Using Scout we optimized cpu and gpu memory managment and improved GC mechanizm.  All this works resulted in good performance on older devices. Now application is available as demo version but we plan to expand it to 50 books. 

Links:
Appstore: [ iOS ] [ Android ]
Web version
Developer

ABC… Uczę się!

From DigitalTouch:

Application is addressed to children learning the alphabet and letters. It’s great example how elastic and efficient Flash & Air Platform is.  We used Adobe Air 3.7, Starling 1.2, Feathers components , Robotlegs 2.0, Robotlegs Signals, ATF Textures, Texture Packeger and Flashbuilder. With just one platform we built the application for samrtphones and tablets working on iOS nad Android OS. Next with just few changes we prepared web version of the app.

To make production faster we developed own a system where each developer could work and test his code independently. The biggest challenge was to optimize memory. This is where the ATF compressor and Adobe Scout came. Using Scout we optimized cpu and gpu memory managment and improved GC mechanizm.  All this works resulted in good performance on older devices. Now application is available as demo version but we plan to expand it to 50 books. 

Links:

Understanding Flash Player with Adobe Scout

From Thibault Imbert:
Michael and Mark from the Scout team just published an awesome article on the internals of Flash Player and how it relates to Scout. I am sure you guys will love it. The article is available here on Devnet.The article starts with an overview, then dives into details like how Flash Player instances work, the core components, ActionScript 3 event handling and how “core loop”, the beating heart of the Flash Player works. It does not stop there and also covers topics like rendering side and how the display list works but also the network stack and more. The article ends with general GPU related performance issues. A must read for every ActionScript 3 developer.

Understanding Flash Player with Adobe Scout

From Thibault Imbert:

Michael and Mark from the Scout team just published an awesome article on the internals of Flash Player and how it relates to Scout. I am sure you guys will love it. The article is available here on Devnet.

The article starts with an overview, then dives into details like how Flash Player instances work, the core components, ActionScript 3 event handling and how “core loop”, the beating heart of the Flash Player works. It does not stop there and also covers topics like rendering side and how the display list works but also the network stack and more. The article ends with general GPU related performance issues. A must read for every ActionScript 3 developer.

Running a game written in C++/OpenGL in the browser via the Flash Player

This screencast demonstrates an open source C++/OpenGL game being run in various web browsers on the desktop after being ported with the Flash C++ Compiler (FlasCC).

[ Blog post ]

Video Tutorial: Introduction to Adobe Scout


Learn how to use this exciting new profiling tool that enables you to analyze all aspects of your content.

Video Tutorial: Introduction to Adobe Scout

Learn how to use this exciting new profiling tool that enables you to analyze all aspects of your content.
Enable Advanced Telemetry on Flex or old SWFs with SWF Scout Enabler




Adobe Scout allows developers to profile SWFs like never before. The telemetry data sent by the release Flash Player to Adobe Scout is by default only set to send basic telemetry data. To be able to see data for the AS3 sampler, Stage3D rendering, and DisplayList rendering you have to enable the SWF (password is optional).




Related links:
Make your SWF profilable with Scout
Wonderfl - Scout Password
TelemetryEASY – Advanced Telemetry Utility for Adobe Scout

Enable Advanced Telemetry on Flex or old SWFs with SWF Scout Enabler

Adobe Scout allows developers to profile SWFs like never before. The telemetry data sent by the release Flash Player to Adobe Scout is by default only set to send basic telemetry data. To be able to see data for the AS3 sampler, Stage3D rendering, and DisplayList rendering you have to enable the SWF (password is optional).

Related links:

TelemetryEASY – Advanced Telemetry Utility for Adobe Scout





This is an AIR application for Windows which has bundled within it both the Python script used to modify swf data as well as a standalone version of Python 2.7 to execute the script. This is all accomplished through a drag and drop mechanism – couldn’t be simpler. (via Joseph Labrecque)





See also:
Advanced Telemetry Plugin for FlashDevelop

TelemetryEASY – Advanced Telemetry Utility for Adobe Scout

This is an AIR application for Windows which has bundled within it both the Python script used to modify swf data as well as a standalone version of Python 2.7 to execute the script. This is all accomplished through a drag and drop mechanism – couldn’t be simpler. (via Joseph Labrecque)

See also:

Adobe Game Developer Tools for Flash Developers

Read more:

RSS FEED FOLLOW US ON TWITTER BROWSE ARCHIVE
FOLLOW US ON TUMBLR BE A FAN ON FACEBOOK