219 posts tagged project
 
Flash Daily News:
AIR-ChromeWindowBlur-ANE

A native extension for Adobe AIR for Mac/OSX development that uses Core Graphics to enhance window SystemChrome option with blur/alpha effects Extension is compiled with XCode 5.1.1 and deployment target is set at 10.8+

AIR-ChromeWindowBlur-ANE

A native extension for Adobe AIR for Mac/OSX development that uses Core Graphics to enhance window SystemChrome option with blur/alpha effects Extension is compiled with XCode 5.1.1 and deployment target is set at 10.8+

Stardust particle effect editor

Some one has forked my Stardust Particle Engine and made an awesome editor for it :D http://t.co/60yvTha3yd
— Allen Chou (@TheAllenChou) July 21, 2014

Stardust particle effect editor

K.O.L.M. - Stage3D / Away3D Kickstarter Game

From Antony Lavelle:

This is my Stage3D / Away3D project I’m kick starting, if you’d like to pass it around or back me that would be amazing Special thanks to Rob Bateman of Away3D and Flash Daily for talking with me last week when I kind of jumped the gun!

Gestures.IO - join Beta!

EASILY. Gestures.IO helps developers create and deploy gesture touchless animation only with standardized script languages: Javascript and Actionscript.

SUSTAINABLY. The same app functions whatever the connected sensor is. Gestures.IO allows you to create long-term gesture-app, regardless of sensor diversity and/or SDK evolution.

CREATE GESTURAL INTERACTION. Let your public feels your creations by interacting with their hands and body. Each user is no longer a spectator but a fully engaged actor. Your message is sublimated.

LocalCacheLoader

Adobe AIR Local Cache Loader that will save on the file system and then retrive it from there
It is Adobe Air library written in AS3 for caching content (swf,images,data file) to the local file system. 
The library is fully compatible with Loader / URLLoader/ NetStream and it try to be a very light weight version of the browser cache. 
By using this class , the content (images/text and video) will be fetch from server once and save locally, Then every time that url will request again the library first check the file system to see if that file exsist on the file system and if so the libary will serve the local file. 
As a result, it can reduce to the minmun communication with the server by requesting the same file over and over again. 
The usage is exactly the same as Loader / URLLoader / NetStream. it’s only requires 3 Lines of code.

LocalCacheLoader

Adobe AIR Local Cache Loader that will save on the file system and then retrive it from there

It is Adobe Air library written in AS3 for caching content (swf,images,data file) to the local file system.

The library is fully compatible with Loader / URLLoader/ NetStream and it try to be a very light weight version of the browser cache.

By using this class , the content (images/text and video) will be fetch from server once and save locally, Then every time that url will request again the library first check the file system to see if that file exsist on the file system and if so the libary will serve the local file.

As a result, it can reduce to the minmun communication with the server by requesting the same file over and over again.

The usage is exactly the same as Loader / URLLoader / NetStream. it’s only requires 3 Lines of code.

Entire CadetEditor Stack Open Sourced

Today we’re very pleased to announce a major milestone for the Cadet project – we have now open sourced the entire Cadet stack! This means that developers have full access to our editor code as seen in these videos.

Entire CadetEditor Stack Open Sourced

Today we’re very pleased to announce a major milestone for the Cadet project – we have now open sourced the entire Cadet stack! This means that developers have full access to our editor code as seen in these videos.

AS3-Worker-Compat

ActionScript Worker wrapper for compatibility with all AS3 versions of the Flash Player (9 and later)
NEW: v0.2.1 includes AsyncScheduler and JPEGEncoder demo
What it does?
The WorkerCompat wrapper simply uses dynamic-lookup to determine if the Worker API is available and supported. This allows SWFs compiled with this code to be playable on all version of the Flash Player, not just those with Worker support (11.4 and later).
As such, it also allows you to use an older compiler (Flash CS6, older version of Flash Builder or Flex, etc) to take advantage of Workers.


… WorkerCompat will soon power the flash based frontend of http://t.co/tN1qQ6nBTL #as3 #yumpu_com http://t.co/WBiracSkFg
— Günter G. Schelling (@ggschelling) July 1, 2014

AS3-Worker-Compat

ActionScript Worker wrapper for compatibility with all AS3 versions of the Flash Player (9 and later)

NEW: v0.2.1 includes AsyncScheduler and JPEGEncoder demo

What it does?

The WorkerCompat wrapper simply uses dynamic-lookup to determine if the Worker API is available and supported. This allows SWFs compiled with this code to be playable on all version of the Flash Player, not just those with Worker support (11.4 and later).

As such, it also allows you to use an older compiler (Flash CS6, older version of Flash Builder or Flex, etc) to take advantage of Workers.

AIRFileSave

Ever wanted to dynamically write local files from a Flash game/app at runtime (without server-side scripts, or annoying File Dialog prompts)? This handy AIR app can serve as a 3rd-arm for your Flash projects that needs to dynamically update JSON, TXT, or even ByteArray files. Also useful for launching NativeProcess (batch, commands, etc.)

AIRFileSave

Ever wanted to dynamically write local files from a Flash game/app at runtime (without server-side scripts, or annoying File Dialog prompts)? This handy AIR app can serve as a 3rd-arm for your Flash projects that needs to dynamically update JSON, TXT, or even ByteArray files. Also useful for launching NativeProcess (batch, commands, etc.)

easyWorker

Apache Flex / Adobe Air library to make ease to work with Workers
No more burden to create an other project and / or an extra SWF for your Worker, everything is in-memory, don’t deal anymore with MessageChannel and other low level API, use Thread an Events. 
Includes all the used classes and nothing more (except if you want to), register for you your typed object to pass them back and forth the Worker.

easyWorker

Apache Flex / Adobe Air library to make ease to work with Workers

No more burden to create an other project and / or an extra SWF for your Worker, everything is in-memory, don’t deal anymore with MessageChannel and other low level API, use Thread an Events.

Includes all the used classes and nothing more (except if you want to), register for you your typed object to pass them back and forth the Worker.

Assetifier 1.0 almost ready for public beta

Dev Inception: Adobe AIR tool created in Adobe AIR.

Assetifier is a Desktop app created with Adobe AIR. Main goal is to make setting up new Starling project with semi- automated Assets generation workflow.

Flash Stage3D games visual editor

Working of my flash game engine, with visual scenes editor.

Tormentum - Dark Sorrow

New Flash / Adobe AIR game production from the creators of Amelia and Terror of the Night.

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