Flash Daily Animate CC (formerly Adobe Flash Pro) & Adobe AIR resources
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LocalCacheLoader

Adobe AIR Local Cache Loader that will save on the file system and then retrive it from there

It is Adobe Air library written in AS3 for caching content (swf,images,data file) to the local file system.

The library is fully compatible with Loader / URLLoader/ NetStream and it try to be a very light weight version of the browser cache.

By using this class , the content (images/text and video) will be fetch from server once and save locally, Then every time that url will request again the library first check the file system to see if that file exsist on the file system and if so the libary will serve the local file.

As a result, it can reduce to the minmun communication with the server by requesting the same file over and over again.

The usage is exactly the same as Loader / URLLoader / NetStream. it’s only requires 3 Lines of code.

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With December 21st the Mayan calendar’s end of the world deadline, Old Spice today revealed the latest installment in the digital portion of its Believe in Your Smell campaign: a video game called Dikembe Mutombo’s 4 ½ Weeks to Save the World, which features the retired NBA star and a sub machine gun with pickle laser. (via AdverBlog)

Links:

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Great series of posts about creating “Gear Box” game in Unity3D for “Flash in a Flash” Unity Competition:

[ Play game here ]

[ Article post #1 ]

[ Article post #2 ]

[ Article post #3 ]

[ Article post #4 ]

[ Video post #5 ]

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Article: Why I keep using Adobe Flash?

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Green Zone - Another Unity3D game exported to Flash Player 11!