168 posts tagged mobile
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Flash Daily News:
ABC… Uczę się!

From DigitalTouch:
Application is addressed to children learning the alphabet and letters. It’s great example how elastic and efficient Flash & Air Platform is.  We used Adobe Air 3.7, Starling 1.2, Feathers components , Robotlegs 2.0, Robotlegs Signals, ATF Textures, Texture Packeger and Flashbuilder. With just one platform we built the application for samrtphones and tablets working on iOS nad Android OS. Next with just few changes we prepared web version of the app.
To make production faster we developed own a system where each developer could work and test his code independently. The biggest challenge was to optimize memory. This is where the ATF compressor and Adobe Scout came. Using Scout we optimized cpu and gpu memory managment and improved GC mechanizm.  All this works resulted in good performance on older devices. Now application is available as demo version but we plan to expand it to 50 books. 

Links:
Appstore: [ iOS ] [ Android ]
Web version
Developer

ABC… Uczę się!

From DigitalTouch:

Application is addressed to children learning the alphabet and letters. It’s great example how elastic and efficient Flash & Air Platform is.  We used Adobe Air 3.7, Starling 1.2, Feathers components , Robotlegs 2.0, Robotlegs Signals, ATF Textures, Texture Packeger and Flashbuilder. With just one platform we built the application for samrtphones and tablets working on iOS nad Android OS. Next with just few changes we prepared web version of the app.

To make production faster we developed own a system where each developer could work and test his code independently. The biggest challenge was to optimize memory. This is where the ATF compressor and Adobe Scout came. Using Scout we optimized cpu and gpu memory managment and improved GC mechanizm.  All this works resulted in good performance on older devices. Now application is available as demo version but we plan to expand it to 50 books. 

Links:

Spaceport: the Adobe AIR alternative

The free, cross-platform mobile game framework using ActionScript 3.

Spaceport is an alternative to Adobe AIR with high performance and live updates.

Starling games on mobile round-up:
Math Mathews
Furfur and Nublo: iOS, Android
Gérard jeu de scooter
The Twist

Starling games on mobile round-up:

What Color Is This? from Nico Troia:

I’d like to share with you an app I built using Flash, Robotlegs, Starling and FeathersUI.
It was built primarily to learn the platform and to create a simple mobile framework for myself. The app is called What Color Is This? and it utilizes CameraRoll and CameraUI to load pictures, count pixels, and display a name result!Source code is available online on Github.
Project page
Appstore: [ iOS ] [ Android ]

What Color Is This? from Nico Troia:

I’d like to share with you an app I built using Flash, Robotlegs, Starling and FeathersUI.

It was built primarily to learn the platform and to create a simple mobile framework for myself. The app is called What Color Is This? and it utilizes CameraRoll and CameraUI to load pictures, count pixels, and display a name result!

Source code is available online on Github.

AS3 Virtual Keyboard

AS3 Virtual Keyboard is a library to display in-app virtual keyboard for user input. The virtual keyboard is similar to the one available on the Android/iOS platform, emerging from the bottom of the screen.
Some of it features include auto resize, auto align and dynamic key configuration. This lib is useful to allow user input on touch enabled games.

AS3 Virtual Keyboard

AS3 Virtual Keyboard is a library to display in-app virtual keyboard for user input. The virtual keyboard is similar to the one available on the Android/iOS platform, emerging from the bottom of the screen.

Some of it features include auto resize, auto align and dynamic key configuration. This lib is useful to allow user input on touch enabled games.

The Clarence - Residential development

An interactive app with video, images, 3D maps, 3D floorplans and 360 degree apartment viewer. Check out the app to see what’s possible when using Away3D for presentational apps.
It’s available on iTunes as well as on iPad’s within the projects on site display suite. The architecture model was exported out of 3DS Max 2012 as an OBJ and imported to Prefab for AS3 export. We also used the Skybox to display some rendered interiors and included gyroscope functionality for a bit of fun.

Links:
Appstore
Original blog post
Video: The Clarence iPad App

The Clarence - Residential development

An interactive app with video, images, 3D maps, 3D floorplans and 360 degree apartment viewer. Check out the app to see what’s possible when using Away3D for presentational apps.

It’s available on iTunes as well as on iPad’s within the projects on site display suite. The architecture model was exported out of 3DS Max 2012 as an OBJ and imported to Prefab for AS3 export. We also used the Skybox to display some rendered interiors and included gyroscope functionality for a bit of fun.

Links:

New Adobe AIR 3.8 features in action:

Socket Server on Android and iOS

More info:

Adobe AIR 3.8 introduces Socket Server on Android and iOS

Code Orchestra Livecoding Tool (COLT)

COLT. Code Orchestra Livecoding Tool. It’s a small piece of software that tracks changes of your app’s recources (code, images, sound etc.) and, when files are being altered, starts a separate incremental compilation — it creates a small file with only those changes you’ve just made (unlike the common thing when a Flash/AIR app puts it all together from scratch). And then this is delivered to the working app.
You can edit files from an IDE or take the changes out of the version control system. You can simply share the folder with a designer, give the network address of yout app, and the designer will immediately see the changes as he alters the files in the folder. You can track corrections to the code through event subscription and create new libraries, approaches and revolutionary tools for game and app development. You’ll surely come up with new ideas of how to improve your work!
Flash/AIR development has never been so fast and productive! Feel the new pleasure from Flash and mobile development with COLT.

Related links:
Codeorchestra.com
COLT in action (screenshot)
Blog post source (COLT download links in comments)

Code Orchestra Livecoding Tool (COLT)

COLT. Code Orchestra Livecoding Tool. It’s a small piece of software that tracks changes of your app’s recources (code, images, sound etc.) and, when files are being altered, starts a separate incremental compilation — it creates a small file with only those changes you’ve just made (unlike the common thing when a Flash/AIR app puts it all together from scratch). And then this is delivered to the working app.

You can edit files from an IDE or take the changes out of the version control system. You can simply share the folder with a designer, give the network address of yout app, and the designer will immediately see the changes as he alters the files in the folder. You can track corrections to the code through event subscription and create new libraries, approaches and revolutionary tools for game and app development. You’ll surely come up with new ideas of how to improve your work!

Flash/AIR development has never been so fast and productive! Feel the new pleasure from Flash and mobile development with COLT.

Related links:

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