Originally a travel insurance campaign for an insurance company, but also a great game for the long working days just before your vacation.
Built with Flare3D engine.
Related:
Shadows, scripted tools, undo/redo with history panel and a lot of new cool stuff.
From Gabriele Giannotti:
Kinder GranSorpresa. It’s an in-store app done with Adobe AIR.
Some tech specs:
- Air 3.4
- In2Ar
- Flare 3D
- TweenMax
Light Baking with Flare3D from Jason Huang:
After 1 month working, I finally finished the preview of light baking feature of Flare3D. It includes:
- multiple lights (point, directional)
- diffuse baking
- soft shadow baking
- fixed UV edge feature.
It runs using fully GPU, feel free to check it out.
Blog post source: Stage3D Group on Facebook
Microsoft Kinect Demo: AirKinect + AS3NUI + Flare3D
Messi Matrix 2012 (Stage3D / Flare3D)
All of Leo Messi’s 2012 goals, games and highlights captured in the Messi Matrix.
Dive in to this digital data visualization to find & filter all aspects of his record breaking facts and stats in real-time 3D.
Flare3D goodies short round-up:
New Flare3D’s particles engine: Particle Emitter 2