230 posts tagged away3d
 
Flash Daily News:

Heineken Project AR App

The Heineken Project is an Augmented Reality application, turning your phone into an interactive toy that reacts to a Heineken bottle or glass placed in front of the camera. Away Studios developed the 3D component of the application that included particle effects and 3D-mapped visuals overlaid onto the video feed in realtime. The project was commissioned by Heineken and required a fast turnaround and smooth, detailed animation running on a variety of mobile hardware include iOS and Android devices.

The delivery included:

  • Four distinctive particle effects synchronised to the movement of the bottle in 3D.
  • Additional interactive effects for each bottle type that responded to user touch.
  • Incorporation of branded Heineken visuals.
  • Optimisations for iOS and Android.

Links:

Exciting new features of EffectHub.com and Sparticle

We launched Cocos2D-x online particle editor! You can use the editor to create, edit and export your Cocos2D-x effects, and you can download or fork other’s effects from the website.
Now Sparticle is supporting export your 3D effects to 2D pngs!Then you can use these 2D pictures in mobile games or 2D desktop games!
EffectHub and Sparticle is supporting earn money from sale your awesome works! You can set the price when upload your works, then you can earn money from each download of other people!

Exciting new features of EffectHub.com and Sparticle

  • We launched Cocos2D-x online particle editor! 
    You can use the editor to create, edit and export your Cocos2D-x effects, and you can download or fork other’s effects from the website.
  • Now Sparticle is supporting export your 3D effects to 2D pngs!
    Then you can use these 2D pictures in mobile games or 2D desktop games!
  • EffectHub and Sparticle is supporting earn money from sale your awesome works! You can set the price when upload your works, then you can earn money from each download of other people!
Adobe Game Developer Tools 1.4 released!

Sept 23, 2014 Gaming SDK 1.4 update
New Android Intel x86 platform support
Huge Stage3D improvements including a new “Standard” profile
Support for using Android devices as gamepads
Cross promotional and game preview support for Mobile
Vastly improved iOS packaging performance
Bug fixes in ANEs for iOS 8
Starling – Updated to 1.5.1
Feathers – Updated to 1.3.1
Away3D – Updated to 4.1.6
Dragon Bones – Updated to 2.4.1
AIR SDK and Compiler – Updated to 15
Flash Player 15 and AIR 15 release notes


The Gaming SDK 1.4 was released! Download updated versions of AIR, Starling, Feathers, Away3D and DragonBones free! http://t.co/EWadnJhneY
— Chris Campbell (@liquidate) September 24, 2014

Adobe Game Developer Tools 1.4 released!

Sept 23, 2014 Gaming SDK 1.4 update

  • New Android Intel x86 platform support
  • Huge Stage3D improvements including a new “Standard” profile
  • Support for using Android devices as gamepads
  • Cross promotional and game preview support for Mobile
  • Vastly improved iOS packaging performance
  • Bug fixes in ANEs for iOS 8
  • Starling – Updated to 1.5.1
  • Feathers – Updated to 1.3.1
  • Away3D – Updated to 4.1.6
  • Dragon Bones – Updated to 2.4.1
  • AIR SDK and Compiler – Updated to 15
  • Flash Player 15 and AIR 15 release notes
Cyberix3D - A free online 3D game maker

I love 3D graphics, and all the possibilities it brings, and so I’ve decided to create a 3D game making site, that enables any one to create their own 3D game.
The Game Editor is written in AS3 with Away3D and Starling frameworks. It is targeting the Web/Android platforms.
The difference between Cyberix3D and other similar sites is that on Cyberix3D you don’t need to know programming, and still create a complex, high quality professional game .You can create your game on any computer, where ever you are,  without downloading and installing any program, and then share to any one you want, or run it anywhere.  
Cyberix3D
Cyberix3D Tutorial #1 - Getting Started

Cyberix3D - A free online 3D game maker

I love 3D graphics, and all the possibilities it brings, and so I’ve decided to create a 3D game making site, that enables any one to create their own 3D game.

The Game Editor is written in AS3 with Away3D and Starling frameworks. It is targeting the Web/Android platforms.

The difference between Cyberix3D and other similar sites is that on Cyberix3D you don’t need to know programming, and still create a complex, high quality professional game .You can create your game on any computer, where ever you are,  without downloading and installing any program, and then share to any one you want, or run it anywhere.  

Away 3D, generative art using social data

A short demo on how Flash + Away3D can be used to make a 3D generative art app using social data and mixing that to a brand like Absolut on this case. I used Lightwave 3D as usual, Away Builder, Flash CC and Away 3D 4.1. Live demo can be seen here.

Away3D demo: Realtime Diamond Renderer

Away Studios developed a collection of Away3D extensions specifically for the realtime rendering of diamond jewellery. The proof-of-concept was commissioned by well known jewellery manufacturer, and produced as part of a consultancy for the Germany-based digital agency Metrix Internet Design.
The delivery included:
Custom reflection map material for simulating internal reflections
Post-process glare filter for sparkling effects
Post-process lens flare filter for glinting effects
Test harness for experimenting with different effects setups
The additional effects methods are due to be added to the open source repo for the Away3D engine here.
Test view of one of the sample rings for the project can be seen here.

Away3D demo: Realtime Diamond Renderer

Away Studios developed a collection of Away3D extensions specifically for the realtime rendering of diamond jewellery. The proof-of-concept was commissioned by well known jewellery manufacturer, and produced as part of a consultancy for the Germany-based digital agency Metrix Internet Design.

The delivery included:

  • Custom reflection map material for simulating internal reflections
  • Post-process glare filter for sparkling effects
  • Post-process lens flare filter for glinting effects
  • Test harness for experimenting with different effects setups

The additional effects methods are due to be added to the open source repo for the Away3D engine here.

Test view of one of the sample rings for the project can be seen here.

Adobe AIR crossplatform inspiration: Hyperspace Δ

Downloads:
Appstore
Google Play
Amazon
Related:

HyperSpace Δ - IOS & Android game, travel in hyperspace

Adobe AIR crossplatform inspiration: Hyperspace Δ

Downloads:

Related:

HyperSpace Δ - IOS & Android game, travel in hyperspace

I want to share my work on a mixed Starling / Away3d game with innovative Gyroscope camera controler which gives a really immersive feel.

This is my first attempt at a 3D game, it renders pretty well on mobile, steady 60fps, and Starling for UI layer.

I had to focus a lot on the performance because of the nature of the game,  I would get the best performance avoiding few things like, Away Physics, Lights and Complex geometry. The game will be release soon on IOS and Android

Links:

Video: GameplayRecorder Starling App

Record demo videos of your game without a camera. Add soundtrack!

Enhance the gameplay by allowing the player to record game sessions.

You get:

  • ANE with iOS and simulator support
  • Demo app project for Starling
  • Complete manual with example code

What does it do?

DiaDrawGameplayRecorder.ANE is an AIR Native Extension for iOS which allows you to make a video recording of the screen of your game (or anything that can be drawn to a bitmap) and mix in pre-recorded sound. You have the option of encoding the videos with H.256 or JPEG and selecting video quality. See VideoSettings for full details.

What does it NOT do?

DiaDrawGameplayRecorder.ANE won’t record screens that are not part of your app.

Supported game frameworks: Starling, Away3D

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