49 posts tagged ane
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Native Camera Tutorials

In this 8-part tutorial you’ll see how to connect to the iOS camera in Objective-C, capture frames from it and display live feed in your AIR app.
Camera Tutorial: introduction
Part 1: Create a test app - 15-20 minutes
Part 2: Set up the Xcode project - 8-10 minutes
Part 3: Set up the AIR Library - 8-10 minutes
Part 4: Connect to the camera in Objective-C - 15-20 minutes
Part 5: Start the camera from ActionScript - 5-6 minutes
Part 6: Grab frames from iOS camera - 15-20 minutes
Part 6A: Fake triple buffering - 5-7 minutes, optional
Part 7: Pass video frames to ActionScript - 15-20 minutes
Part 8: Stop the camera - 6-7 minutes

Native Camera Tutorials

In this 8-part tutorial you’ll see how to connect to the iOS camera in Objective-C, capture frames from it and display live feed in your AIR app.

Easy Native Extensions Marketplace
From DiaDraw Team:

"Screen Recorder Native Extension" - We have just opened our ANE marketplace and that’s one of the first extensions we added to it

About DiaDraw:

We help software developers build apps and reach new platforms.

Easy Native Extensions Marketplace

From DiaDraw Team:

"Screen Recorder Native Extension" - We have just opened our ANE marketplace and that’s one of the first extensions we added to it

About DiaDraw:

We help software developers build apps and reach new platforms.

Advanced Gyroscope, Local Notifications & More for iOS + Android

CoreMobile Native Extension for Adobe AIR:
Advanced Gyroscope. CoreMobile monitors the device’s built-in gyroscope, in combination with hints from its other available sensors, to compute accurate orientation readings. The API and results are exactly the same, whether your game is running on iOS or Android. Instead of burdening your CPU with additional expensive events, CoreMobile gives you synchronous access to the device’s current roll, pitch and yaw through a single function call you can integrate into your main render frame loop.
Local Notifications. While Push Notifications can be used for sending new information, sales, updates, messages, and multiplayer game events from a server to your users, Local Notifications are useful for sending a message to the current user only after a given delay.
For instance, a game in which the user’s energy slowly recharges after one hour, could use a local notification to remind the user when their energy is refilled; or if the user has not loaded your app in 3 days, a Local Notification could prompt them to come back and play some more.
Network Connection Monitoring. With CoreMobile, you can determine if the internet connection is available using a single function call- or if you need real time updates, listen for the connection being lost or gained with one simple event. Like all CoreMobile’s features, networking monitoring works seamlessly across iOS and Android.
Vibration. Add tactile feedback to games by triggering the vibration feature on your user’s mobile phone.
Native UI. It is often useful to use native modal dialogs to alert the user to an important event, ask a question, collect simple input, or get login information. CoreMobile allows you to implement such dialogs in a consistent, cross-platform way, without having to design and code the UI by hand in ActionScript.

Advanced Gyroscope, Local Notifications & More for iOS + Android

CoreMobile Native Extension for Adobe AIR:

Advanced Gyroscope. CoreMobile monitors the device’s built-in gyroscope, in combination with hints from its other available sensors, to compute accurate orientation readings. The API and results are exactly the same, whether your game is running on iOS or Android. Instead of burdening your CPU with additional expensive events, CoreMobile gives you synchronous access to the device’s current roll, pitch and yaw through a single function call you can integrate into your main render frame loop.

Local Notifications. While Push Notifications can be used for sending new information, sales, updates, messages, and multiplayer game events from a server to your users, Local Notifications are useful for sending a message to the current user only after a given delay.

For instance, a game in which the user’s energy slowly recharges after one hour, could use a local notification to remind the user when their energy is refilled; or if the user has not loaded your app in 3 days, a Local Notification could prompt them to come back and play some more.

Network Connection Monitoring. With CoreMobile, you can determine if the internet connection is available using a single function call- or if you need real time updates, listen for the connection being lost or gained with one simple event. Like all CoreMobile’s features, networking monitoring works seamlessly across iOS and Android.

Vibration. Add tactile feedback to games by triggering the vibration feature on your user’s mobile phone.

Native UI. It is often useful to use native modal dialogs to alert the user to an important event, ask a question, collect simple input, or get login information. CoreMobile allows you to implement such dialogs in a consistent, cross-platform way, without having to design and code the UI by hand in ActionScript.

Little Magic Books!

An innovative, interactive children’s book, powered by your smartphone. Bringing modern magic to traditional print books.

Technical details:
all animations are done with DragonBones
built with Starling Framework
used ANE’s: GoViral
cross-platform release for iOS & Android.
Links:
Kickstarter

Little Magic Books!

An innovative, interactive children’s book, powered by your smartphone. Bringing modern magic to traditional print books.

Technical details:

Links:

ScreenCast Native Extension

Record demo videos of your app without a camera, add soundtrack!

What does it do?
DiaDrawScreencast.ANE is an AIR Native Extension for iOS which allows you to make a video recording of a given DisplayObject in your app and mix in pre-recorded sound. You have the option of encoding the videos with H.256 or JPEG and selecting video quality. See VideoSettings for full details. 

Adobe AIR + OSC + ARDUINO + iBeacons ANE + kontakt io beacons demo

Luis Guajardo Diaz:

On this demo I tried to state that using Adobe AIR as my only tool to develop iOS apps I can manage a complete iBeacon bases solution.

Using a native extension i built a small app that send OSC messages to an OSC server running on an Arduino UNO + Ethernet Shield + Xbee Shield, those messages are diferent as user enter the iBeacons region, change its proximity to them or detects new beacons.

Two more UNO’s equipped with series one Xbee chips where coded as receivers for the main Arduino instructions, one for turning my kitchen light on/off and the other coded to play a random song on an iPod nano connected to a Yamaha Speaker/dock using standard NEC remote commands and some IR leds.

When I change my proximity to one specific beacon located behind my entrance door from NEAR to INMEDIATE the iOS device communicates to the Arduino system of the user imminent entrance, as well sends a notification to my pebble with a welcome message, all happens with no physical interaction with any of the devices involved, then all the real world events occurred inside my apartment as magic.

Adobe AIR cross-platform inspiration:

24 Countdown Clock app

About:

Add a little more fun and excitement to your life events with this 24 themed countdown app.

Details from Developer:

Built with Starling and Feathers. Milkman Games GoViral ANE is used for social sharing and several distriqt ANE’s including: Notification, Camera, Image and Dialog.

This app was originally coded with Xcode and Obj C but I recreated and enhanced it with Adobe AIR.

Links:

Mathlingz - AdobeAIR Education App

Mathlingz offers over 100 short and snappy math activities for children aged 8–11, aimed to facilitate numeracy skills practice. The app is easy to navigate and it is child-friendly. All activities have been designed to educate and entertain at the same time. The content was compiled by the editors with over 20 years of experience in educational publishing.

Technical info:

Classic Display List (rendering mode: GPU).
Powered by Robotlegs + Signals.
Used ANE’s:
ANE ProductStore
ANE Facebook

Links:
Appstore
Yellow Dot

Mathlingz - AdobeAIR Education App

Mathlingz offers over 100 short and snappy math activities for children aged 8–11, aimed to facilitate numeracy skills practice. The app is easy to navigate and it is child-friendly. All activities have been designed to educate and entertain at the same time. The content was compiled by the editors with over 20 years of experience in educational publishing.

Technical info:

Classic Display List (rendering mode: GPU).

Powered by Robotlegs + Signals.

Used ANE’s:

Links:

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