73 posts tagged ane
 
Flash Daily News:
Bake-O-Rama

If you could bake yourself a match-three game, it would probably be like this! Playing isn’t restricted to lives - you use coins here to play several levels. More challenging levels require a little bit more coins than easier ones. You have training levels that don’t cost a single coin. Become the most successful baker in the world!
Made with Adobe AIR. Utilizes Starling, Feathers, TweenMax, LoaderMax, Nape and Freshplanet Facebook ANE.
Smart Asset Management and Resizing for supporting all kind of devices. Synchronizes across devices via Facebook Connect.
Runs on:
Facebook
Google Play
App Store
Developer: Micking

Bake-O-Rama

If you could bake yourself a match-three game, it would probably be like this! Playing isn’t restricted to lives - you use coins here to play several levels. More challenging levels require a little bit more coins than easier ones. You have training levels that don’t cost a single coin. Become the most successful baker in the world!

Made with Adobe AIR. Utilizes Starling, Feathers, TweenMax, LoaderMax, Nape and Freshplanet Facebook ANE.

Smart Asset Management and Resizing for supporting all kind of devices. Synchronizes across devices via Facebook Connect.

Runs on:

Developer: Micking

Away3D + Starling + Gyroscope on iPhone 4S using AIR 3.9

Finally I’m having an acceptable performance using Stage3D to create an augmented reality scene, using AIR 3.9 beta, Away3D 4.1.4, Starling 1.4, Christoph Ketzler’s Euler Gyroscope ANE, and Michael Trenkler’s Starling WebcamVideo Extension.

Android ANE Demo: Google speech API Air Extension V3.0

This app is actually a smart talking avatar which you can have a fun conversation with. You may ask her any question and she will reply back politely, but we have trained her to be able to talk about our products and services specially our Adobe Air Native extensions. She is using text-to-speech and speech-to-text Adobe AIR ANE.

Android ANE Demo: Google speech API Air Extension V3.0

This app is actually a smart talking avatar which you can have a fun conversation with. You may ask her any question and she will reply back politely, but we have trained her to be able to talk about our products and services specially our Adobe Air Native extensions. She is using text-to-speech and speech-to-text Adobe AIR ANE.

World of Western (Deluxe)

Adobe AIR + Starling + ApacheFlex + Distriqt ANEs.

World of Western (Deluxe)

Adobe AIR + Starling + ApacheFlex + Distriqt ANEs.

Squares-X

A game of good cube, bad cube!
You control the Square X and fly it through wave after wave of evil red skull squares. The basic survival task of not colliding with the enemy is one thing, but levels are only completed by collecting enough of the other colored squares to get enough points before the time runs out.

Made with Adobe AIR, no Starling or other Stage3D Framework used, just the normal Flash Display List.

We used the following ANEs for Squares-X
1. Distriqt’s InAppBilling
2. MilkmanGames’s CoreMobile & RateBox Extensions
3. Vitapoly’s GameKit Extension
4. iad1.0.ane and NativeGATracker 2.0.4

Support for iPhone, iPod & iPad

The little fairy that killed TestFlight

Our new way to beta testing our mobile app. 
This is our story moving to TestFairy and how a new world of missing information was reveal to us. That made beta testing much easier. In the post a giveaway a free ANE that will make testing with test TestFairy even better 

The little fairy that killed TestFlight

Our new way to beta testing our mobile app. 

This is our story moving to TestFairy and how a new world of missing information was reveal to us. That made beta testing much easier. 

In the post a giveaway a free ANE that will make testing with test TestFairy even better 

Kickstarter project:
Game Services AIR Native Extension

We are aware that there’s a lot of interest in creating an AIR native extension (ANE) to handle cross platform game services (as our suggestion site indicates here). While we have made a start on this extension we just don’t have the time to dedicate to developing this extension. So we are asking you to help us. This project will allow us to dedicate the resources necessary to create an well polished AIR native extension to access the Apple Game Center and Google Play Game Services.

Kickstarter project:

Game Services AIR Native Extension

We are aware that there’s a lot of interest in creating an AIR native extension (ANE) to handle cross platform game services (as our suggestion site indicates here). While we have made a start on this extension we just don’t have the time to dedicate to developing this extension. So we are asking you to help us. This project will allow us to dedicate the resources necessary to create an well polished AIR native extension to access the Apple Game Center and Google Play Game Services.

Math-Possible - Addition, Subtraction, Multiplication, Division
From App developers:

We were determined to release an App with Flash CC / Flash Builder.  We did want to spend a year building a simple math game. So, after some looking around, we decided that the fastest way to release our math game was to have a flash math engine build already.  With an already large flash community at our disposal we knew we are bound to fine a math engine out there. We finally found it on ActiveDen.net.
For $10, we were able to purchase a starting point that saved us 2 months of development.  We then use Flash CC to Animate and Flash Builder to make the tweaks it needed.
After only 3 months of development, Math-Possible was released.

Links:
iOS
Android

Math-Possible - Addition, Subtraction, Multiplication, Division

From App developers:

We were determined to release an App with Flash CC / Flash Builder.  We did want to spend a year building a simple math game. So, after some looking around, we decided that the fastest way to release our math game was to have a flash math engine build already.  With an already large flash community at our disposal we knew we are bound to fine a math engine out there. We finally found it on ActiveDen.net.

For $10, we were able to purchase a starting point that saved us 2 months of development.  We then use Flash CC to Animate and Flash Builder to make the tweaks it needed.

After only 3 months of development, Math-Possible was released.

Links:

IceFruit — Break the Ice!

Free puzzle game for iOS and Android built with Starling. Unlike similar games, every level in the 4 game modes is randomly generated while you play and the difficulty determined based on how experienced you are.

In addition to Starling, we use the Particle System extension, and the AdMob ANE by brinkbit.

Links:

Puppet Soccer 2014

Football WorldCup game made with optimized Starling + NAPE for web, Android and iOS.
Google play (rating 4.42 from 7800+ ratings, 250 000+ downloads)

Puppet Soccer 2014

Football WorldCup game made with optimized Starling + NAPE for web, Android and iOS.

Google play (rating 4.42 from 7800+ ratings, 250 000+ downloads)

Thalmic Labs Myo demo

Testing the orientation data of the Myo. The application is built with Adobe AIR and Away3D. MyoAS3 is a Native Extension (ANE) which will be open sourced soon.

Links:

AIR Native Extension for Moodstocks SDK

Native Extension enabling picture recognition technoloy by Moodstocks

AIR Native Extension for Moodstocks SDK

Native Extension enabling picture recognition technoloy by Moodstocks

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