83 posts tagged ane
 
Flash Daily News:
distriqt // Native Extension Update

We’ve started to release the new packages of extensions. Each package contains several extensions we believe are useful together and come at a discount of over 30%.  We hope these packages will make it easier for you to obtain the extensions you need for your application development.

distriqt // Native Extension Update

We’ve started to release the new packages of extensions. Each package contains several extensions we believe are useful together and come at a discount of over 30%.  

We hope these packages will make it easier for you to obtain the extensions you need for your application development.

Spout AIR Native Extension Sender Demo

A demo of the Spout AS3 library for Adobe AIR on Windows. Run smoothly at 60fps, demo shows sending to Spout demo app. Sources available on Github.

AIR-ChromeWindowBlur-ANE

A native extension for Adobe AIR for Mac/OSX development that uses Core Graphics to enhance window SystemChrome option with blur/alpha effects Extension is compiled with XCode 5.1.1 and deployment target is set at 10.8+

AIR-ChromeWindowBlur-ANE

A native extension for Adobe AIR for Mac/OSX development that uses Core Graphics to enhance window SystemChrome option with blur/alpha effects Extension is compiled with XCode 5.1.1 and deployment target is set at 10.8+

Google Analytics Native Extension for Adobe AIR

Are you players getting frustrated and abandoning your app on the third level? How long does an average gameplay session last? Is your push notification campaign driving your sales? Would your in-app purchases be more profitable if you showed a promotion before or after a level is completed?
The answers to these types of questions can give you invaluable insights to make your iOS and Android games more fun, more engaging, and more profitable- and the full power of the Google Analytics mobile suite is available to you with the Google Analytics Native Extension for Adobe AIR iOS and Android!

Google Analytics Native Extension for Adobe AIR

Are you players getting frustrated and abandoning your app on the third level? How long does an average gameplay session last? Is your push notification campaign driving your sales? Would your in-app purchases be more profitable if you showed a promotion before or after a level is completed?

The answers to these types of questions can give you invaluable insights to make your iOS and Android games more fun, more engaging, and more profitable- and the full power of the Google Analytics mobile suite is available to you with the Google Analytics Native Extension for Adobe AIR iOS and Android!

Tiny Space : A Tapping Hero

A funny simple game were built using Starling and Citrus engine.
It’s using box2d for simulator space environments and our hero trying to escape from danger zone.
User can submit scores to game center on both iOS and Android
This game using :
Engine: Starling, Citrus engine
Services : App42 cloud to store and auto update levels, push notification to segment users, Apple Game Center, Google Game Service
Native Extensions : Milkman games GoVirals, Milkman games Google Game services, Sticksport Game Center, Distriqt inapp Billing

Tiny Space : A Tapping Hero

A funny simple game were built using Starling and Citrus engine.

It’s using box2d for simulator space environments and our hero trying to escape from danger zone.

User can submit scores to game center on both iOS and Android

This game using :

  • Engine: Starling, Citrus engine
  • Services : App42 cloud to store and auto update levels, push notification to segment users, Apple Game Center, Google Game Service
  • Native Extensions : Milkman games GoVirals, Milkman games Google Game services, Sticksport Game Center, Distriqt inapp Billing

Video: GameplayRecorder Starling App

Record demo videos of your game without a camera. Add soundtrack!

Enhance the gameplay by allowing the player to record game sessions.

You get:

  • ANE with iOS and simulator support
  • Demo app project for Starling
  • Complete manual with example code

What does it do?

DiaDrawGameplayRecorder.ANE is an AIR Native Extension for iOS which allows you to make a video recording of the screen of your game (or anything that can be drawn to a bitmap) and mix in pre-recorded sound. You have the option of encoding the videos with H.256 or JPEG and selecting video quality. See VideoSettings for full details.

What does it NOT do?

DiaDrawGameplayRecorder.ANE won’t record screens that are not part of your app.

Supported game frameworks: Starling, Away3D

ANE for displaying “Loading” status
From TheRabbitFlash:

Today I started my own labs. Will update when have a new content.
At this moment you can grab my newest Adobe Air native extension for iOS. Using it you can add screen overlay with spinning preloader.
There is no predefined sets of styles. You can customize it as you wish.
- Change background color using ARGB uint (0xFF 100% alpha, 0xFF 100% red and so on..)- Change spinner color using ARGB uint- Change spinner style. There is only two styles available
After show() call – Adobe Air will be blocked from any MouseEvent or TouchEvent. Call hide()for unblocking the same as for removing spinner from display.
Controller will be opened by 100% width and 100% height with centered spinner.

Related:
Video: Using native loading spinner in Adobe AIR

ANE for displaying “Loading” status

From TheRabbitFlash:

Today I started my own labs. Will update when have a new content.

At this moment you can grab my newest Adobe Air native extension for iOS. Using it you can add screen overlay with spinning preloader.

There is no predefined sets of styles. You can customize it as you wish.

- Change background color using ARGB uint (0xFF 100% alpha, 0xFF 100% red and so on..)
- Change spinner color using ARGB uint
- Change spinner style. There is only two styles available

After show() call – Adobe Air will be blocked from any MouseEvent or TouchEvent. Call hide()for unblocking the same as for removing spinner from display.

Controller will be opened by 100% width and 100% height with centered spinner.

Related:

Bake-O-Rama

If you could bake yourself a match-three game, it would probably be like this! Playing isn’t restricted to lives - you use coins here to play several levels. More challenging levels require a little bit more coins than easier ones. You have training levels that don’t cost a single coin. Become the most successful baker in the world!
Made with Adobe AIR. Utilizes Starling, Feathers, TweenMax, LoaderMax, Nape and Freshplanet Facebook ANE.
Smart Asset Management and Resizing for supporting all kind of devices. Synchronizes across devices via Facebook Connect.
Runs on:
Facebook
Google Play
App Store
Developer: Micking

Bake-O-Rama

If you could bake yourself a match-three game, it would probably be like this! Playing isn’t restricted to lives - you use coins here to play several levels. More challenging levels require a little bit more coins than easier ones. You have training levels that don’t cost a single coin. Become the most successful baker in the world!

Made with Adobe AIR. Utilizes Starling, Feathers, TweenMax, LoaderMax, Nape and Freshplanet Facebook ANE.

Smart Asset Management and Resizing for supporting all kind of devices. Synchronizes across devices via Facebook Connect.

Runs on:

Developer: Micking

Away3D + Starling + Gyroscope on iPhone 4S using AIR 3.9

Finally I’m having an acceptable performance using Stage3D to create an augmented reality scene, using AIR 3.9 beta, Away3D 4.1.4, Starling 1.4, Christoph Ketzler’s Euler Gyroscope ANE, and Michael Trenkler’s Starling WebcamVideo Extension.

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