6 posts tagged air
Flash Player 11.3 Beta and Adobe AIR 3.3 Beta available
[ FP 11.3 beta ] [ AIR 3.3 beta ]
Flash Player 11.3 Beta include:
Driver gating reduced to 2006 (from 2009)You can run Stage3D content on older computers (but this will be removed before release). 
Audio latency improvementsAudio just got a whole lot less laggy. 
Texture streaming for Stage3DYou can now progressively upload textures to the GPU (in any order and update them as the game continues running) 
Find out why Stage3D is falling back to softwareWith the new features in the driverInfo property!
MouseEvent.RELEASE_OUTSIDE Event is back! 
BitmapData.drawWithQualityNo more switching the stage’s quality when you can just adjust this property! 
BitmapData.encode()That’s right. No more fighting over who has the fastest PNG encoder in AS3, ’cause now it’s native! 
ApplicationDomain.getQualifiedDefinitionNames()Now we can get a list of classes available! 
[ via RyanSpeets.com ]

Flash Player 11.3 Beta and Adobe AIR 3.3 Beta available

[ FP 11.3 beta ] [ AIR 3.3 beta ]

Flash Player 11.3 Beta include:

  • Driver gating reduced to 2006 (from 2009)
    You can run Stage3D content on older computers (but this will be removed before release).
     
  • Audio latency improvements
    Audio just got a whole lot less laggy.
     
  • Texture streaming for Stage3D
    You can now progressively upload textures to the GPU (in any order and update them as the game continues running)
     
  • Find out why Stage3D is falling back to software
    With the new features in the driverInfo property!

  • MouseEvent.RELEASE_OUTSIDE Event is back!
     
  • BitmapData.drawWithQuality
    No more switching the stage’s quality when you can just adjust this property!
     
  • BitmapData.encode()
    That’s right. No more fighting over who has the fastest PNG encoder in AS3, ’cause now it’s native!
     
  • ApplicationDomain.getQualifiedDefinitionNames()
    Now we can get a list of classes available! 

[ via RyanSpeets.com ]

 
 news  stage3d  air
Multitouch AIR applications powered with Stage3D:
3 Adobe AIR applications
4 touch tables 85 inch
12 control points
Details:
3D globe App built with Alternativa3D on top of Stage3D
Lusail City and London App built with Starling for 2D GPU rendering optimisation

Multitouch AIR applications powered with Stage3D:

  • 3 Adobe AIR applications
  • 4 touch tables 85 inch
  • 12 control points

Details:

  • 3D globe App built with Alternativa3D on top of Stage3D
  • Lusail City and London App built with Starling for 2D GPU rendering optimisation
Kinect controlling model in Flash Stage3D
From MrSimonMorris:
“This is milestone 2 of the Kinect to AS3 Native extension I am creating. This time the rotations are applied to a rigged model. It should work with any rigged model as long as they are in a T pose with zeroed rotations.
I had to re-structure a lot of the joint orientation code from milestone 1 to achieve this as I needed finer control of the rotations to avoid twisting the mesh in an unnatural way. This is a step forward and I will most likely use this model to progress to making the full game.”
[ Video ]

Kinect controlling model in Flash Stage3D

From MrSimonMorris:

“This is milestone 2 of the Kinect to AS3 Native extension I am creating. This time the rotations are applied to a rigged model. It should work with any rigged model as long as they are in a T pose with zeroed rotations.

I had to re-structure a lot of the joint orientation code from milestone 1 to achieve this as I needed finer control of the rotations to avoid twisting the mesh in an unnatural way. This is a step forward and I will most likely use this model to progress to making the full game.”

[ Video ]

 
 stage3d  3d  kinect  air  lab
iPad + iPhone + MacBook:
AIR 3.1, Flash Player 11, RTMFP + Starling framework

iPad + iPhone + MacBook:

AIR 3.1, Flash Player 11, RTMFP + Starling framework

From LeeBrimelow:“Quick video of one of the mobile Stage3D demos that we showed this morning at FITC Tokyo”used device: HTC Jet Stream[ Video capture #1 ] [ Video capture #2 ]
[ Play desktop version ]

From LeeBrimelow:

“Quick video of one of the mobile Stage3D demos that we showed this morning at FITC Tokyo

used device: HTC Jet Stream

[ Video capture #1 ] [ Video capture #2 ]

[ Play desktop version ]

Comment from author:
“Enlarge your (pants, slips or underpants) was developed with AIR for mobile devices using blitting technic.
It takes now advantage of Stage3D using Starling’s mod (quick drawing, dynamic Texture packer).
This is a demo of the game running with a solid 60fps framerate.
The original game is available on Android Market, Apple Store and Blackberry App World and will support Stage3D when it will come out with AIR3.”

Comment from author:

“Enlarge your (pants, slips or underpants) was developed with AIR for mobile devices using blitting technic.

It takes now advantage of Stage3D using Starling’s mod (quick drawing, dynamic Texture packer).

This is a demo of the game running with a solid 60fps framerate.

The original game is available on Android Market, Apple Store and Blackberry App World and will support Stage3D when it will come out with AIR3.”

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