287 posts tagged air
 
Flash Daily News:
Martin Bjeld Dev Lab: 3 Crates

I’m excited to show you a new iPhone game I just submitted to the app-store. Created with Adobe AIR, Starling, FeathersUI, Nape and Assetifier.

This game was very fun to make, and for the first time I decided to try to use Graphic artist and Audio makers from Fiverr.com. Im blown away with the quality of the Assets I had created by 2 very talented artist found on Fiverr.com.
Used in this project:
IntelliJ
Adobe AIR ( 15 )
StarlingFW ( Framework )
FeathersUI ( Components )
Assetifier ( Assets automation )
Nape ( Physics Engine )

Martin Bjeld Dev Lab: 3 Crates

I’m excited to show you a new iPhone game I just submitted to the app-store. Created with Adobe AIR, Starling, FeathersUI, Nape and Assetifier.

This game was very fun to make, and for the first time I decided to try to use Graphic artist and Audio makers from Fiverr.com. Im blown away with the quality of the Assets I had created by 2 very talented artist found on Fiverr.com.

Used in this project:

Flash Daily user submission:
Xtreamer Multi-Console

I’ve build a Launcher for Xtreamer Multi-Console. Using Adobe AIR, Starling, Feathers and ANE from Maorbar.
Product page
Demo

Flash Daily user submission:

Xtreamer Multi-Console

I’ve build a Launcher for Xtreamer Multi-Console. 
Using Adobe AIR, Starling, Feathers and ANE from Maorbar.

Virtual Hero Station For Events & Parties

I was involved in this project for FotoMaster. Great Apps that you can play, and you’re the hero of the game!|

The players came to event, Photographed on a green screen, and they get a code. When they are enter the code to the app, Their faces be the hero face :)

Download and play here:

AIRGamepad Example - Rhuno

The recently released AIR 15 beta includes an updated AIRGamepad class that lets you use your mobile Android device as a controller for your desktop AIR applications and games. I spent a little bit of time messing around with it and created the demo shown below.

I’ve uploaded the project to github if you want to check it out. Note that it requires the gamepad.swc from the AIR 15 sdk (located in frameworks/libs/air) and also the as3corelib for image encoding.

Piggies Rescue

Digital Raiders want to show you our last project: Piggies Rescue, an adventure to save a group of piggies from the dangers of a slaughterhouse.

The game is available for web and mobile platforms. We also use the achievement and score system of each platform:

Finally, you can get the source code used to code external achievements from here.

Typing Race

Available on iOS and Android.
You used to think that typing was boring, didn’t you?
Not right with TYPING RACE. Fun, simple, dynamic sound effect and useful game and it will take you to a totally different feeling. A best solution to practice and improve your typing skills. 
Are you ready to test your typing speed and challenge your friends on a virtual keyboard? 
Features:
Race with people on the world.
Challenge your friends to see who typed faster.
Practice and improve your typing speed.
Measure the average typing speed (Words per minute).
Sharing your race result and your typing speed.
Technical aspects:
Engine: Starling, Citrus
Realtime comunicating: Gordon server & client
Native extensions: iOS and Google play game center.
User center database: Flox
UI: Feathers UI

Typing Race

Available on iOS and Android.

  • You used to think that typing was boring, didn’t you?
  • Not right with TYPING RACE. Fun, simple, dynamic sound effect and useful game and it will take you to a totally different feeling. A best solution to practice and improve your typing skills. 
  • Are you ready to test your typing speed and challenge your friends on a virtual keyboard? 

Features:

  • Race with people on the world.
  • Challenge your friends to see who typed faster.
  • Practice and improve your typing speed.
  • Measure the average typing speed (Words per minute).
  • Sharing your race result and your typing speed.


Technical aspects:

From Martin Bjeld:

I started to post a bit again. Mainly Starling, Feathers and other related AIR development.

From Martin Bjeld:

I started to post a bit again. Mainly Starling, Feathers and other related AIR development.

Airport Award Adventure

An interactive game installation played at Airport Terminal.

We worked with United MileagePlus in setting up an interactive, Kinect-based game called “Airport Award Adventure” at Chicago O’Hare International Airport. Travelers were invited to play while waiting for their flight. The game was developed using the following Actionscript-related technologies:

  • Adobe AIR
  • AIRKinect ANE
  • Greensock Animation Platform
  • Nape physics engine
With minimal effort, we were also able to deploy a web-based version of the game which can be played here.
Adobe AIR crossplatform inspiration: Hyperspace Δ

Downloads:
Appstore
Google Play
Amazon
Related:

HyperSpace Δ - IOS & Android game, travel in hyperspace

Adobe AIR crossplatform inspiration: Hyperspace Δ

Downloads:

Related:

Lucky Duckies! on Android

Port of Flash game “Lucky Duckies!” to Android.

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