A game of good cube, bad cube!
You control the Square X and fly it through wave after wave of evil red skull squares. The basic survival task of not colliding with the enemy is one thing, but levels are only completed by collecting enough of the other colored squares to get enough points before the time runs out.
Made with Adobe AIR, no Starling or other Stage3D Framework used, just the normal Flash Display List.
We used the following ANEs for Squares-X
1. Distriqt’s InAppBilling
2. MilkmanGames’s CoreMobile & RateBox Extensions
3. Vitapoly’s GameKit Extension
4. iad1.0.ane and NativeGATracker 2.0.4
Support for iPhone, iPod & iPad