<?xml version="1.0" encoding="UTF-8"?>
<rss xmlns:dc="http://purl.org/dc/elements/1.1/" version="2.0"><channel><atom:link rel="hub" href="http://tumblr.superfeedr.com/" xmlns:atom="http://www.w3.org/2005/Atom"/><description>Follow the latest NEWS &amp; INSPIRATION about Adobe Flash Player 11+, Adobe AIR for Mobile (iOS/Android), Stage3D and Flash 3D Stuff</description><title>Flash Daily</title><generator>Tumblr (3.0; @flashdaily)</generator><link>http://flashdaily.net/</link><item><title>adidas Nitrocharge from MediaMonks

The new adidas Nitrocharge...</title><description>&lt;img src="http://25.media.tumblr.com/96b4a9b913faacfaf1717cff45dd3ef3/tumblr_modxj5mNB91r3jb51o1_500.jpg"/&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;&lt;a href="http://www.adidas.com/uk/apps/nitrocharge/" target="_blank"&gt;adidas Nitrocharge&lt;/a&gt; from &lt;a href="http://www.mediamonks.com/" target="_blank"&gt;MediaMonks&lt;/a&gt;&lt;/p&gt;
&lt;blockquote&gt;
&lt;p&gt;The new adidas Nitrocharge boot is all about energy for the Engine - the player teams depend upon. Where others stop, he continues, relentlessly, ferociously! Are you a true engine? Prove it. Nitrocharge your game.&lt;/p&gt;
&lt;/blockquote&gt;</description><link>http://flashdaily.net/post/53276091173</link><guid>http://flashdaily.net/post/53276091173</guid><pubDate>Tue, 18 Jun 2013 15:47:17 +0200</pubDate><category>video</category><category>flash</category><category>games</category><category>inspration</category><dc:creator>flashdailyexpert</dc:creator></item><item><title>Flash Professional CC available for download!
Features:
64-bit...</title><description>&lt;img src="http://24.media.tumblr.com/d309862543952b159fad6dc9413f2c9f/tumblr_mokxsvXOHt1r3jb51o1_500.jpg"/&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;&lt;a href="https://creative.adobe.com/products/flash" target="_blank"&gt;&lt;strong&gt;Flash Professional CC available for download!&lt;/strong&gt;&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;Features:&lt;/p&gt;
&lt;ul&gt;&lt;li&gt;&lt;span&gt;64-bit architecture&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span&gt;Enhanced and simplified user interface&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span&gt;Export audio and video in Full HD&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span&gt;The new code editor&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span&gt;Testing mobile device via USB&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;Drawing in real time and the current color preview&lt;/li&gt;
&lt;li&gt;Extensions Timeline&lt;/li&gt;
&lt;li&gt;Unlimited paste area&lt;/li&gt;
&lt;li&gt;Custom metadata&lt;/li&gt;
&lt;li&gt;Synchronization settings&lt;/li&gt;
&lt;/ul&gt;&lt;p&gt;Links:&lt;/p&gt;
&lt;ul&gt;&lt;li&gt;&lt;a href="https://creative.adobe.com/products/flash" target="_blank"&gt;Download trial&lt;/a&gt;&lt;span&gt;&lt;br/&gt;&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://www.adobe.com/uk/products/flash.html" target="_blank"&gt;Flash Professional CC overview&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://bit.ly/13PNhkW" target="_blank"&gt;New Top 5 - Flash CC&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://bit.ly/17VGLh1" target="_blank"&gt;Just the beginning of Flash Professional CC&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="https://creative.adobe.com/products/scout" target="_blank"&gt;Adobe Scout CC&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="https://plus.google.com/110022864962656473221/posts/Fv8CJU4Msvx" target="_blank"&gt;How to handle MXP Extensions in Flash Pro CC&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://inflagrantedelicto.memoryspiral.com/2013/06/flash-professional-cc-toolkit-for-dart/" target="_blank"&gt;Flash Professional CC – Toolkit for Dart&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;</description><link>http://flashdaily.net/post/53265060916</link><guid>http://flashdaily.net/post/53265060916</guid><pubDate>Tue, 18 Jun 2013 10:23:00 +0200</pubDate><category>news</category><category>flash</category><category>creativecloud</category><dc:creator>flashdailyexpert</dc:creator></item><item><title>Robotlegs 2 Released

Robotlegs is an ActionScript Application...</title><description>&lt;img src="http://25.media.tumblr.com/c3a071c71d2dededce87f74734878d7d/tumblr_mojgiuWdYK1r3jb51o1_500.jpg"/&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;&lt;a href="http://shaun.boyblack.co.za/blog/2013/06/16/robotlegs-2-released/" target="_blank"&gt;Robotlegs 2 Released&lt;/a&gt;&lt;/p&gt;
&lt;blockquote&gt;
&lt;p&gt;Robotlegs is an ActionScript Application Framework. It offers: Dependency, Module, Command and View management.&lt;/p&gt;
&lt;/blockquote&gt;</description><link>http://flashdaily.net/post/53205911298</link><guid>http://flashdaily.net/post/53205911298</guid><pubDate>Mon, 17 Jun 2013 19:17:41 +0200</pubDate><category>news</category><category>project</category><category>as3</category><category>mvc</category><category>framework</category><dc:creator>flashdailyexpert</dc:creator></item><item><title>Flash Runtimes Update summary:
Joseph Labrecque: Flash Runtimes...</title><description>&lt;img src="http://25.media.tumblr.com/4f16efbe0411a8bc08f31cf91b7ed860/tumblr_mojdq3jprC1r3jb51o1_500.jpg"/&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;Flash Runtimes Update summary:&lt;/p&gt;
&lt;ul&gt;&lt;li&gt;&lt;span&gt;Joseph Labrecque: &lt;a href="http://inflagrantedelicto.memoryspiral.com/2013/06/flash-runtimes-update/" target="_blank"&gt;Flash Runtimes Update&lt;/a&gt;&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span&gt;Video record: &lt;/span&gt;&lt;a href="http://gonchar.me/blog/goncharposts/2022" target="_blank"&gt;Online Meeting with Adobe&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;</description><link>http://flashdaily.net/post/53190540822</link><guid>http://flashdaily.net/post/53190540822</guid><pubDate>Mon, 17 Jun 2013 14:16:00 +0200</pubDate><category>news</category><category>air</category><category>flash</category><category>mobile</category><category>ios</category><category>android</category><category>roadmap</category><dc:creator>flashdailyexpert</dc:creator></item><item><title>Stage3D Starling tutorial:Drawing a Trapezoid with Stage3D</title><description>&lt;img src="http://24.media.tumblr.com/a507c5ddf008296313fce8fd529c7ca8/tumblr_moe80urQDH1r3jb51o1_500.jpg"/&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;Stage3D Starling tutorial:&lt;br/&gt;&lt;a href="http://northwaygames.com/?p=2228" target="_blank"&gt;Drawing a Trapezoid with Stage3D&lt;/a&gt;&lt;/p&gt;</description><link>http://flashdaily.net/post/53182444086</link><guid>http://flashdaily.net/post/53182444086</guid><pubDate>Mon, 17 Jun 2013 10:04:00 +0200</pubDate><category>stage3d</category><category>tutorial</category><category>starling</category><dc:creator>flashdailyexpert</dc:creator></item><item><title>BlackBerry 10.2 SDK Beta Available Now!

The updates to the...</title><description>&lt;img src="http://25.media.tumblr.com/3bda0826d6a541c443d1406ac630de68/tumblr_modobd2CfT1r3jb51o1_500.jpg"/&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;&lt;a href="http://devblog.blackberry.com/2013/06/blackberry-10-2-sdk-beta/" target="_blank"&gt;BlackBerry 10.2 SDK Beta Available Now!&lt;/a&gt;&lt;/p&gt;
&lt;blockquote&gt;
&lt;p&gt;The updates to the run-times have been ones that have had a lot of anticipation. Adobe AIR 3.5 brings with it Stage3D for accelerated OpenGL graphics and the Android run-time upgrade brings it up to Android 4.2 (Jelly Bean) compatibility.&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;BlackBerry 10.2 SDK that would be available in June.&lt;/strong&gt;&lt;/p&gt;
&lt;/blockquote&gt;</description><link>http://flashdaily.net/post/52938326642</link><guid>http://flashdaily.net/post/52938326642</guid><pubDate>Fri, 14 Jun 2013 12:18:24 +0200</pubDate><category>news</category><category>stage3d</category><category>bb</category><category>blackberry</category><category>air</category><category>mobile</category><dc:creator>flashdailyexpert</dc:creator></item><item><title>Wyraz siebie

Car painter app built with Away3D 4.1 &amp;...</title><description>&lt;img src="http://25.media.tumblr.com/a1acbdcca3d867050f6355efb1f080f0/tumblr_moc5bjQPqx1r3jb51o1_500.jpg"/&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;&lt;a href="https://apps.facebook.com/wyraz-siebie/" target="_blank"&gt;Wyraz siebie&lt;/a&gt;&lt;/p&gt;
&lt;blockquote&gt;
&lt;p&gt;Car painter app built with Away3D 4.1 &amp; &lt;a href="http://gaiaflashframework.tenderapp.com/home" target="_blank"&gt;GaiaFramework&lt;/a&gt;&lt;/p&gt;
&lt;/blockquote&gt;</description><link>http://flashdaily.net/post/52935817740</link><guid>http://flashdaily.net/post/52935817740</guid><pubDate>Fri, 14 Jun 2013 10:48:31 +0200</pubDate><category>stage3d</category><category>away3</category><category>inspiration</category><dc:creator>flashdailyexpert</dc:creator></item><item><title>Minko v0.11 released

We’re happy to release the new version of...</title><description>&lt;img src="http://25.media.tumblr.com/46ade5ea24d62c3978c80493aab122a3/tumblr_moc2h9D7Tj1r3jb51o1_500.jpg"/&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;&lt;a href="http://minko.io/2013/06/11/minko-v0-11-released/" target="_blank"&gt;Minko v0.11 released&lt;/a&gt;&lt;/p&gt;
&lt;blockquote&gt;
&lt;p&gt;We’re happy to release the new version of Minko. The main new feature is a particle engine fully integrated in the editor.&lt;br/&gt;It makes it possible to build piece by piece particle emitters, export them as a MK file and use them in your application with just a single line of code!&lt;/p&gt;
&lt;/blockquote&gt;</description><link>http://flashdaily.net/post/52865748392</link><guid>http://flashdaily.net/post/52865748392</guid><pubDate>Thu, 13 Jun 2013 15:22:38 +0200</pubDate><category>news</category><category>stage3d</category><category>minko</category><dc:creator>flashdailyexpert</dc:creator></item><item><title>Stage3D dev lab: OimoPhysics &amp; Away3D</title><description>&lt;img src="http://24.media.tumblr.com/1d115ba33eaba4e929c66c437b9b4d82/tumblr_mobremrRgb1r3jb51o1_500.jpg"/&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;Stage3D dev lab: &lt;a href="http://3dflashlo.wordpress.com/2013/06/12/oimophysics-spotlight/" target="_blank"&gt;OimoPhysics &amp; Away3D&lt;/a&gt;&lt;/p&gt;</description><link>http://flashdaily.net/post/52857956192</link><guid>http://flashdaily.net/post/52857956192</guid><pubDate>Thu, 13 Jun 2013 11:24:24 +0200</pubDate><category>stage3d</category><category>oimo</category><category>physics</category><category>away3d</category><dc:creator>flashdailyexpert</dc:creator></item><item><title>Livecoding + COLT + Kinect</title><description>&lt;iframe width="400" height="225" src="http://www.youtube.com/embed/hsjBjwy07ow?wmode=transparent&amp;autohide=1&amp;egm=0&amp;hd=1&amp;iv_load_policy=3&amp;modestbranding=1&amp;rel=0&amp;showinfo=0&amp;showsearch=0" frameborder="0" allowfullscreen&gt;&lt;/iframe&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;Livecoding + COLT + Kinect&lt;/p&gt;</description><link>http://flashdaily.net/post/52788529200</link><guid>http://flashdaily.net/post/52788529200</guid><pubDate>Wed, 12 Jun 2013 15:50:26 +0200</pubDate><category>colt</category><category>kinect</category><category>away3d</category><category>stage3d</category><category>video</category><dc:creator>flashdailyexpert</dc:creator></item><item><title>LeapMotion AS3 demos round-up:
Duckie Deck’s Tooth...</title><description>&lt;img src="http://25.media.tumblr.com/e808850a740504d2397cc53cba70de90/tumblr_mno47i1Jkt1r3jb51o1_500.jpg"/&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;&lt;a href="https://github.com/logotype/LeapMotionAS3" target="_blank"&gt;LeapMotion AS3&lt;/a&gt; demos round-up:&lt;/p&gt;
&lt;ul&gt;&lt;li&gt;&lt;a href="https://www.facebook.com/FlashDaily/posts/648519135162515" target="_blank"&gt;Duckie Deck’s Tooth Brushing with The Leap&lt;/a&gt;&lt;strong&gt;&lt;br/&gt;&lt;/strong&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="https://www.facebook.com/FlashDaily/posts/638045442876551" target="_blank"&gt;Adobe AIR + Away3D + LeapMotionAS3&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="https://www.facebook.com/FlashDaily/posts/635559613125134" target="_blank"&gt;Specialmoves Labs – Leap Motion&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="https://www.facebook.com/FlashDaily/posts/633406446673784" target="_blank"&gt;3DPresenter: AIR + AS3 + LeapMotionAS3 + Away3D 4.0&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;</description><link>http://flashdaily.net/post/52774650567</link><guid>http://flashdaily.net/post/52774650567</guid><pubDate>Wed, 12 Jun 2013 08:53:11 +0200</pubDate><category>stage3d</category><category>away3d</category><category>leap</category><category>leapmotion</category><dc:creator>flashdailyexpert</dc:creator></item><item><title>FFDec

FFDec is a decompiling tool for Flash SWF files. It can...</title><description>&lt;img src="http://24.media.tumblr.com/cdd8c2208f2c2555dc7dd83ad36f57a8/tumblr_mno8rboTLI1r3jb51o1_500.jpg"/&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;&lt;a href="http://www.as3gamegears.com/decompilers/ffdec/" target="_blank"&gt;FFDec&lt;/a&gt;&lt;/p&gt;
&lt;blockquote&gt;
&lt;p&gt;FFDec is a decompiling tool for Flash SWF files. It can view source code of ActionScript 1/2 or 3 parts, export it or edit (p-code editor for AS3). Texts or images can be edited or replaced. It’s also possible to export shapes, images, sounds or movies.&lt;/p&gt;
&lt;p&gt;The tool is written in Java, which grants a multiple platforms nature. Some of FFDec features include: exporting scripts, images, shapes, movies, sounds; powerful decompilation method featuring deobfuscation; editing via assembler source (AS1/2 and AS3); clicking decompiled source highlights P-code associated instruction and vice-versa; saving modified actionscript back to the file; replacing images, editing text; displaying SWF resources (shapes, sprites, fonts, buttons…) (Windows only); built-in proxy server for editing SWF files which come through it.&lt;/p&gt;
&lt;/blockquote&gt;
&lt;p&gt;via &lt;a href="http://www.as3gamegears.com/decompilers/ffdec/" target="_blank"&gt;AS3GameGears&lt;/a&gt;&lt;/p&gt;</description><link>http://flashdaily.net/post/52714042479</link><guid>http://flashdaily.net/post/52714042479</guid><pubDate>Tue, 11 Jun 2013 18:06:42 +0200</pubDate><category>news</category><category>swf</category><category>as3</category><category>project</category><category>decompiler</category><dc:creator>flashdailyexpert</dc:creator></item><item><title>Starling goodies round-up:
Starling Optimization Techniques
COLT...</title><description>&lt;img src="http://24.media.tumblr.com/0946649b7976221f726ed7cd75b03bd1/tumblr_mno0xcrGp61r3jb51o1_500.jpg"/&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;Starling goodies round-up:&lt;/p&gt;
&lt;ul&gt;&lt;li&gt;&lt;a href="http://bit.ly/11C7hZO" target="_blank"&gt;Starling Optimization Techniques&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://winxalex.blogspot.com/2013/05/colt-shooting-starling-2d-platformer.html" target="_blank"&gt;COLT shooting Starling (2D Platformer) Games&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="https://github.com/devon-o/Starling-Filters" target="_blank"&gt;Collection of filters for Starling&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://blog.onebyonedesign.com/actionscript/warp-filter-for-starling/" target="_blank"&gt;Warp Filter for Starling&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://treefortress.com/tutorial-compressed-textures-in-air-atf-format/" target="_blank"&gt;Tutorial: Texture Compression in AIR (Using ATF)&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="https://plus.google.com/118230616369109589896/posts/5ewrdepvT6H" target="_blank"&gt;Firefly SDK - Locale Manager&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://winxalex.blogspot.com/2013/05/starling-movieclip-hiccup-games.html" target="_blank"&gt;Starling MovieClip Hiccup! (Games)&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://www.newgrounds.com/portal/view/617360" target="_blank"&gt;Starling game: Weapons on Wheels 2&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="https://play.google.com/store/apps/details?id=air.com.flashfx.gfx.flame2d" target="_blank"&gt;Starling Fire Benchmark&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://winxalex.blogspot.com/2013/05/numeric-slider-feathersstarling.html" target="_blank"&gt;Numeric Slider (Feathers &amp; Starling)&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://flashdaily.net/post/50980002045/hummingbird-as3-mvc-framework" target="_blank"&gt;Hummingbird: AS3 MVC Framework&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://www.grindheadgames.com/starling-stress-testbenchmark-1000-particles" target="_blank"&gt;Starling Stress Test/Benchmark of 1,000 Particles&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://www.andysaia.com/radicalpropositions/starlingpunk-v1-4/" target="_blank"&gt;StarlingPunk 1.4 released&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="https://github.com/bigp/Starling-Framework" target="_blank"&gt;GitHub: Starling Framework (BigP Edits)&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;</description><link>http://flashdaily.net/post/52693661022</link><guid>http://flashdaily.net/post/52693661022</guid><pubDate>Tue, 11 Jun 2013 09:09:17 +0200</pubDate><category>stage3d</category><category>starling</category><dc:creator>flashdailyexpert</dc:creator></item><item><title>The Coulthard Challenge

Taking advantage of the newly emerging...</title><description>&lt;iframe src="http://player.vimeo.com/video/66551867" width="400" height="225" frameborder="0"&gt;&lt;/iframe&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;&lt;a href="http://www.denismallon.com/the-coulthard-challenge/" target="_blank"&gt;The Coulthard Challenge&lt;/a&gt;&lt;/p&gt;
&lt;blockquote&gt;
&lt;p&gt;Taking advantage of the newly emerging interactive six sheet format, The Coulthard Challenge was featured on 50” touch screens, installed in cinemas around the country. Across the campaign, the game was played and watched by tens of thousands.&lt;br/&gt;&lt;br/&gt;The game is built with Actionscript and deployed to Adobe Air for Windows. The project takes advantage of the up and coming &lt;a href="http://flashdaily.net/tagged/citrus" target="_blank"&gt;Citrus Engine&lt;/a&gt;, a game engine which utilises the efficiency of the &lt;a href="http://flashdaily.net/tagged/starling" target="_blank"&gt;Starling framework&lt;/a&gt; for Actionscript.&lt;/p&gt;
&lt;p&gt;[ &lt;a href="http://www.denismallon.com/the-coulthard-challenge/" target="_blank"&gt;More info&lt;/a&gt; ]&lt;/p&gt;
&lt;/blockquote&gt;</description><link>http://flashdaily.net/post/52625795242</link><guid>http://flashdaily.net/post/52625795242</guid><pubDate>Mon, 10 Jun 2013 15:49:02 +0200</pubDate><category>stage3d</category><category>starling</category><category>games</category><category>air</category><category>citrus</category><dc:creator>flashdailyexpert</dc:creator></item><item><title>Adobe AIR mobile development round-up:
2D Gaming Mobile...</title><description>&lt;img src="http://25.media.tumblr.com/8e635cbb286ca3d081602cca31a3e084/tumblr_mno4dtCKDy1r3jb51o1_500.jpg"/&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;&lt;span&gt;Adobe AIR mobile development round-up:&lt;/span&gt;&lt;/p&gt;
&lt;ul&gt;&lt;li&gt;&lt;a href="http://blog.juiceboxmobile.com/2013/03/06/2d-gaming-mobile-performance-starling-air-vs-unity-3d/" target="_blank"&gt;2D Gaming Mobile Performance – Starling + AIR Vs. Unity 3D&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="https://www.facebook.com/FlashDaily/posts/649101525104276" target="_blank"&gt;Steven Lynagh: iOS children’s App using Adobe AIR&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://creativedroplets.com/how-to-avoid-app-store-rejections/" target="_blank"&gt;Max2013 presentation: Rejected apps&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://www.yeahbutisitflash.com/?p=5004" target="_blank"&gt;Some AIR Mobile Apps&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://www.nathalielawhead.com/candybox/making-an-adobe-air-ios-app-flash-xcode-and-submitting-from-itunes-connect-walkthrough" target="_blank"&gt;Making an App: Adobe AIR for iOS – Flash to iOS Walkthrough&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="https://github.com/blackberry/Samples-for-AIR/tree/master/appframework" target="_blank"&gt;BlackBerry 10 Experience App Framework&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://k2xl.com/wordpress/you-uploaded-an-apk-with-invalid-or-missing-signing-information-for-some-of-its-files-google-play-adobe-air-error" target="_blank"&gt;“You uploaded an APK with Invalid or Missing Signing Information for Some of Its files” Google Play, Adobe Air Error&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://www.stackandheap.com/376/optimize-performance-for-flex-mobile-apps/" target="_blank"&gt;Optimize performance for Flex Mobile Apps&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://blog.corrlabs.com/2013/05/adobe-air-getting-html-source-on-mx.html" target="_blank"&gt;Adobe AIR: Getting HTML Source on MX HTML Component&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="https://speakerdeck.com/djradev/app-store-submission" target="_blank"&gt;App Store Submission&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://kpulv.com/115/FlashDevelop_to_iPad_Workflow/" target="_blank"&gt;FlashDevelop to iPad Workflow&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://flashdaily.net/post/50485487073/as3-virtual-keyboard" target="_blank"&gt;AS3 Virtual Keyboard&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://obtw.wordpress.com/2013/04/11/which-physics-engine-for-flash-and-air-apps/" target="_blank"&gt;Which Physics Engine for Flash and AIR apps?&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://obtw.wordpress.com/2013/03/19/packaging-flascc-generated-swf-files-is-slow-air-on-ios/" target="_blank"&gt;Is packaging Flascc-generated swf files slow with AIR iOS?&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://flashdaily.net/post/49580863605/apache-flex-spark-button-skins-for-flex-air-and-mobile-p" target="_blank"&gt;Apache Flex spark button skins for Flex, AIR and mobile projects&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://www.as3gamegears.com/localization/as3-localemanager/" target="_blank"&gt;AS3-LocaleManager&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://in4ray.blogspot.com/2013/03/generate-application-icons-for.html" target="_blank"&gt;Generate application icons for publishing on Google Play and Apple Store&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;</description><link>http://flashdaily.net/post/52613923404</link><guid>http://flashdaily.net/post/52613923404</guid><pubDate>Mon, 10 Jun 2013 09:49:00 +0200</pubDate><category>air</category><category>mobile</category><category>ios</category><category>android</category><category>blackberry</category><category>bb</category><dc:creator>flashdailyexpert</dc:creator></item><item><title>Wonderfl inspiration round-up (mini-games):
n0mlb1rd
Dual...</title><description>&lt;img src="http://24.media.tumblr.com/2157427e2e97f17a9af6a59583302ce2/tumblr_mnchrpE0iL1r3jb51o1_500.jpg"/&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;Wonderfl inspiration round-up (mini-games):&lt;/p&gt;
&lt;ul&gt;&lt;li&gt;&lt;a href="http://wonderfl.net/c/i4B9" target="_blank"&gt;n0mlb1rd&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://wonderfl.net/c/ilHX" target="_blank"&gt;Dual Pistols RG&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://wonderfl.net/c/5IFW" target="_blank"&gt;Laser Bouncer&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://wonderfl.net/c/d8Rm" target="_blank"&gt;Tossed Humans Split Over&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://wonderfl.net/c/4ucc" target="_blank"&gt;Puzzle&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://wonderfl.net/c/cUIn" target="_blank"&gt;WASD Thrust&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;</description><link>http://flashdaily.net/post/52461151675</link><guid>http://flashdaily.net/post/52461151675</guid><pubDate>Sat, 08 Jun 2013 16:21:20 +0200</pubDate><category>wonderfl</category><category>stage3d</category><category>games</category><category>inspiration</category><dc:creator>flashdailyexpert</dc:creator></item><item><title>SocialCastr

One-to-many P2P broadcasting system (no server...</title><description>&lt;img src="http://24.media.tumblr.com/06fc33c2e323c03f0f8795bdbb2e4948/tumblr_mnodk4a7G71r3jb51o1_500.jpg"/&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;&lt;a href="http://socialcastr.com/download.html" target="_blank"&gt;SocialCastr&lt;/a&gt;&lt;/p&gt;
&lt;blockquote&gt;
&lt;p&gt;One-to-many P2P broadcasting system (no server required!)&lt;/p&gt;
&lt;p&gt;Start your own online TV or radio station, stream your own original content, broadcast a live video blog, citizen journalist channel, live interviews, or share media with the world. And do it all without any extra hardware, costly servers, or expensive internet connections.&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;100% ActionScript (runs in AIR and Flash)&lt;/strong&gt;&lt;/p&gt;
&lt;/blockquote&gt;</description><link>http://flashdaily.net/post/52379026485</link><guid>http://flashdaily.net/post/52379026485</guid><pubDate>Fri, 07 Jun 2013 16:00:20 +0200</pubDate><category>air</category><category>flash</category><category>stream</category><category>project</category><category>p2p</category><category>inspiration</category><dc:creator>flashdailyexpert</dc:creator></item><item><title>LoTh Stage3D Dev Lab: Next Step</title><description>&lt;img src="http://24.media.tumblr.com/7347a2d8d91f65cf005870abff41910d/tumblr_mnohvvcWYd1r3jb51o1_500.jpg"/&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;&lt;a href="http://3dflashlo.wordpress.com/2013/05/30/1194/" target="_blank"&gt;LoTh Stage3D Dev Lab: Next Step&lt;/a&gt;&lt;/p&gt;</description><link>http://flashdaily.net/post/52366002047</link><guid>http://flashdaily.net/post/52366002047</guid><pubDate>Fri, 07 Jun 2013 09:29:00 +0200</pubDate><category>stage3d</category><category>lab</category><category>away3d</category><dc:creator>flashdailyexpert</dc:creator></item><item><title>Video: AirKinect Box2D Strings

An AirKinect experiment i did in...</title><description>&lt;iframe width="400" height="225" src="http://www.youtube.com/embed/3dxNGCvqsLw?wmode=transparent&amp;autohide=1&amp;egm=0&amp;hd=1&amp;iv_load_policy=3&amp;modestbranding=1&amp;rel=0&amp;showinfo=0&amp;showsearch=0" frameborder="0" allowfullscreen&gt;&lt;/iframe&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;Video: AirKinect Box2D Strings&lt;/p&gt;
&lt;blockquote&gt;
&lt;p&gt;An AirKinect experiment i did in order to apply to a design school. It mixes the AirKinect native extension for Adobe AIR + Box2D with my own softbody framework for box2D.&lt;/p&gt;
&lt;/blockquote&gt;</description><link>http://flashdaily.net/post/52299508075</link><guid>http://flashdaily.net/post/52299508075</guid><pubDate>Thu, 06 Jun 2013 15:49:40 +0200</pubDate><category>kinect</category><category>box2d</category><category>inspiration</category><category>video</category><category>lab</category><dc:creator>flashdailyexpert</dc:creator></item><item><title>Getting started with Leap Motion AS3</title><description>&lt;img src="http://25.media.tumblr.com/ccfb7dc4900da0da620b8f95ff378431/tumblr_mnocr7H6121r3jb51o1_500.jpg"/&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;&lt;a href="http://pressanykeytocreate.blogspot.com/2013/05/leap-motion-getting-started-with-raw.html" target="_blank"&gt;Getting started with Leap Motion AS3&lt;/a&gt;&lt;/p&gt;</description><link>http://flashdaily.net/post/52284671471</link><guid>http://flashdaily.net/post/52284671471</guid><pubDate>Thu, 06 Jun 2013 08:25:36 +0200</pubDate><category>news</category><category>leap</category><category>leapmotion</category><category>alternativa3d</category><dc:creator>flashdailyexpert</dc:creator></item></channel></rss>
