Adobe AIR crossplatform inspiration: Travenry
We are producing, developing and operating mobile apps. We were founded in 2003 and have been achieved a powerful position in the Japanese app market.
I would like to introduce you that we launched our new smartphone app on App Store and Google Play. It’s called “Travenry”.
This application uses Adobe AIR and Feathers.
Manage and share your travel by “Travenry”. It is a convenient free app. There is a world clock, foreign currency translation and unit conversion function. You can publish your travel schedule through the web.
- World time clock
- Exchange conversion (USD, JPY, EUR, GBP, CAD, AUD, CNY, TWD, HKD, INR, BRL, CHF, SGD, THB, PHP, MYR, TRY, KRW)
- Unit conversion (Length, Temperature, Weight, Speed, Area)
- Web publish - By uploading to travenry.com your trip, you can publish on the Web. It is also possible to set a password for viewing.
Demo project that shows what you can do with StarlingRendererPlus. Uses some of SpriteIlluminator tutorial assets.
TinySWF is a simple SWF (Adobe Flash) player which can play FLASH contents in cocos2d-x and OpenGL environment.
Creating 2D user interfaces requires a good graphics editor which needed lot of time and resource to develop. Adobe Flash editor already provides developers a good editing environment to create user interfaces and animations. TinySWF directly parse and play FLASH contents to speed up development processes.