EffectHub tutorial: Creating high performance particle effects
EffectHub is a social network to connect the world’s gaming artists and developers to enable them to be more productive and successful. Now we have connected many Flash tools with our website, so there are more and more assets on our website.
Flash™ is said to be dead for a long time now. But we are still using it everyday for a lot of different things. This post will try to explain why with simple rational/objective points. I am not a dum fanboy but I am tired to read so much crap about it. I run a small studio that makes 2D games. We have been using Flash™ since 1998. Using the same tool (or its evolutions) for 16 years is exceptional.