This world is an interactive experience. Namide tries to create a universe with an original navigation and graphic design. The inspiration comes from games and generative art.
This world is generated by algorithms (except for the 3D rabbit and the portrait rabbit): Thereby it is very light (<150ko) and the graphism is emergent.
The 3D engine used is Minko. For example, the 3D model of the ground is generated by a Perlin noise (you can see an example in this post) and the texture with a colored Perlin noise.
The shaders create a colored fog when the user is in the forest, and a white fog when the user is in the clouds; In addition they displaces grass, particles and foliages.