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Away3D 4.1 Beta and Away Builder 0.9 Alpha released

Features & Improvements

As well as what seems like an endless list of bugfixes, the release has seen a string of new features added. Most notable are spritesheets animators and a constrained mode option for shaders, the former being a feature that can sync with your spritesheets created via Flash CS6 etc, the latter an option for those wanting to maximise their hardware acceleration reach while sacrificing a little on visuals. Improvements to the shadow options, scene partitioning and shading are also present, offering more options and an optimised render pipeline for those processor-hungry scenes.

Away Builder 0.9.0 Alpha

Away Builder has been created from the ground up to provide a better link between 3D design and development. Essentially, Away Builder is a designer interface for accessing the visual stack in Away3D. Anything you can do in Away3D you can do in Away Builder, although right now (due to our Alpha status) this is restricted to covering materials, textures, lights, meshes and geometry.

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