Flash Player 11 & Stage3D goodies round-up:
Keeping Bitmaps Decompressed
More Stage3D: Gray Scott Reaction Diffusion Model in AGAL
Understanding Flash Player with Adobe Scout
MadComponents3D – part5: Stage3D accelerated Flex!
Minko tutorial: Demonstrating how to use any Flash DisplayObject as a dynamic texture
Flare3D FLSL Post Effect demo “Swirl Effect”
Flare3D FLSL Post Effect demo “Wave Effect”
How to determine if your FlashDevelop swf is in debug or release mode
Minko tutorial: The lightest way for displaying a video
Story behind Proscenium source code release
UPDATED: Enable Advanced Telemetry on Flex or old SWFs with SWF Scout Enabler
Stage3D: Belousov–Zhabotinsky in AGAL
SWFScoutEnabler (UPDATED)
Vector graphics on the GPU with Stage3D
Use HxSL/Stage3D to Create 2D Filters/Shaders
Parallax Mapping with Stage3D
FlasCC round-up:
Running a game written in C++/OpenGL in the browser via the Flash Player
Using printf within a SWC
Sample C++ libraries running in the browser via Flash Player
Operating on ActionScript objects in C++
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