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Adobe Introduces Premium Features for Gaming with Flash Player 11.2

  • Today we’re announcing premium features for gaming with Flash Player 11.2. These will allow game developers to publish advanced games with console quality experiences to Flash Player. We’re also excited to announce that we are collaborating with Unity Technologies to enable Unity customers to publish web-based 3D games, like Madfinger’s Shadowgun, to Flash Player using the premium features from directly within Unity’s tools.
  • Premium feature APIs in Flash Player 11.2 will benefit graphically demanding games by giving developers access to hardware accelerated graphics rendering in combination with domain memory, which is used by C/C++ cross compilers such as Adobe Alchemy. Developers can use the premium features to publish games for Flash Player across PC browsers and as natively packaged mobile apps using Adobe AIR for distribution through the Apple iTunes App Store, Google Play Store, Amazon Appstore for Android and other mobile app markets.
  • With today’s release of Flash Player 11.2, we are making premium features available free of charge for content published prior to August 1. Starting August 1, these features will be licensed for commercial use, and there is no charge for the first $50K in application revenues. The use of premium features within Adobe AIR, including for mobile applications for iOS and Android, will be royalty free.

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Adobe AIR games: Anagrammes Gratuit

Apache Flex + Adobe AIR.

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Deferred renderer online demo

There are 8 lights moving around the scene and some occluder objects casting the shadows. You can pick a light from the drop down and play with its settings (attenuation, intensity, radius)

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Hungry Hero is a game built using Starling Framework and is designed to run on the web, tablets and phones.

This game is developed as part of the tutorial series on learning Starling Framework.