Over the past 3 months we have been hard at work on the next version (Code name: Geary) of Flash Player and AIR.
Similarly we have been focusing on making AIR 3.7 a world-class platform to build your Android and iOS native apps. In this release, we are introducing exciting features such as captive runtime debugging capabilities for android apps; which let developers create and debug their Android apps quickly and easily. We are also excited to introduce the capability to force CPU Render-mode on some iOS devices. Using this feature, a developer can turn on CPU rendering for specific iOS devices, and utilize GPU rendering for others.
[ Blog post ]
A couple weeks ago I was contacted and asked to write some filters for Starling that could be used in a mobile camera application. To be honest, I’m not sure what’s become of the app as I’ve lost contact with the developer, unfortunately. A part of the deal, however, was that I eventually open source the filters, so I’m going to go ahead and do that now.
So, to my Starling Filters repo on Github, I’ve now added seven new photographic effects:
- AnselFilter is a highly configurable way of making black and white images.
- BleachFilter will bleach the color out of images in a fairly interesting way.
- BloomFilter a relatively standard bloom effect with adjustable color.
- LomoFilter does a bit of toy camera/Lomo/Vintage color adjustment.
- NoiseFilter will add a custom amount of grain/noise to an image. Animating the seed parameters can produce a nice static effect.
- TiltShiftFilter will produce a decent tilt shift blur. To be effective, this filter requires multiple passes, though, so probably isn’t that useful in performance critical situations.
- VignetteFilter creates a standard vignette effect with optional sepia colorizing.
Winners and finalists of Adobe Max Awards 2011.