Flash Daily Animate CC (formerly Adobe Flash Pro) & Adobe AIR resources
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Adobe Gaming SDK 1.3 Released

The 1.3 release includes new features and updates for all framework components, including:

  • Mobile Workers (concurrency) BETA – Android
  • AIR Mobile support for background execution in “Direct” render mode
  • AIR Support for iOS7 and Mac OS 10.9
  • Starling – Updated to 1.4.1
  • Feathers – Updated to 1.1.1
  • Away3D – Updated to 4.1.5
  • Away Builder – Updated to 1.0
  • Dragon Bones – Updated to 2.4
  • AIR SDK and Compiler – Updated to 3.9
Related posts

Stage3D lab: Stress test (B3D engine)
20,000 primitives ~ 15,000,000 triangles

YCanvas Remote Controlled By Remotair

“Remotair is a concept of transmitting device inputs (gestures, accelerometer, camera etc.) into receiving flash or AIR application. Consists of one transmitting app installed on a mobile device or a tablet and one receiving app running on a PC. In order to pair transmitting and receiving application, RTMFP protocol is used. Implementing remotair reciever into any flash application takes only a few minutes, I spent much more time on touch + multitouch implementation with transitions. At the end of the day, I was able to remote controll YCanvas application with BlackBerry Playbook.”

[ More details here ]

Dynamic Texture Atlas for Starling

“This tool will convert any MovieClip containing Other MovieClips, Sprites or Graphics into a starling Texture Atlas, all in runtime. By using it, you won’t have to statically create your spritesheets. Just take a regular MovieClip containing all the display objects you wish to put into your Atlas, and convert everything from vectors to bitmap textures. This extension could save you a lot of time specially if you’ll be coding mobile apps with the starling framework.”

[ Source ] [ Project page ]

Entire CadetEditor Stack Open Sourced

Today we’re very pleased to announce a major milestone for the Cadet project – we have now open sourced the entire Cadet stack! This means that developers have full access to our editor code as seen in these videos.