Flash Daily Animate CC (formerly Adobe Flash Pro) & Adobe AIR resources
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Mission: Impossible 4

“Mask Maker utilizes ground breaking new technology. It combines Adobe Stage 3D, Flash 11, FaceGen and Beyond Face Reality enabling it to realise complex 3D objects and environments and pioneering lighting within Flash, delivering a truly inspired 3D avatar maker. Your image is then rendered into CCTV footage which allows you to be a part of the movie.”

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Flash Exchange

Flash Exchange is a group for discussion and resource sharing around the Adobe Flash Platform with a focus on education and educators. All Flash-related content and interest is welcome: Flash Professional CC, Flash Player, AIR, HTML5 Canvas and WebGL, animation, creative tooling, Adobe Connect, Adobe Media Server, ActionScript, JavaScript, Flex, Starling, Feathers, Away3D, mobile development, apps, games, video streaming, et cetera…
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Gestouch: Multitouch gesture recognition library for Flash

Gestouch is a ActionScript (AS3) library that helps you to deal with single and multitouch gestures for building better NUI (Natural User Interface).

Features:

  • Pretty neat architecture! Very similar to Apple’s UIGestureRecognizers (Cocoa-Touch UIKit)
  • Works with any display list hierarchy structures: native DisplayList (pure AS3/Flex/your UI framework), Starling or ND2D (Stage3D) and 3D libs
  • Doesn’t require any additional software (may use runtime’s build-in touch support)
  • Works across all platforms (where Flash Player or AIR run of course) in exactly same way
  • Extendable. You can write your own application-specific gestures
  • Open-source and free

[ Project page ] [ Gestouch examples ]

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Adobe AIR games: Solitaire Palast

German online card games developer Spiele-Palast GmbH has released their latest Adobe AIR title: Online Solitaire.

We have reached 32nd place in Android download charts as well as 25th place in iTunes download charts in Germany with 1,300 players online in peak hours and we are excited to see how it goes from here.

Download: iOS, Android

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Infinivader. 50kb (That’s right, fifty kilobytes) tiny game utilizing Stage3D & Flash Player 11.

Authors comment
:
“There are 4294967296 levels, since Flash doesn’t know more numbers. Everything is procedurally generated, from enemy graphics (rather uncountable number of those) through their formations (at least several thousands of unique formations) up to the powerups (there are 32 of these). And it’s all packed in 50 kilobytes (It would fit on a Commodore 64)”.