ND2D v0.9.13 released (+ best practices howto)
From Lars Gerckens:
“I just released version 0.9.13 of my Stage3D engine. Meanwhile is ND2D in a very good and stable state. All features that I planned to integrate, are implemented and working. It’s very close to v 1.0. So it’s about time to have a little detailed ”best practice and how to“ post. This post is meant for the traditional flash developer who has never touched a GPU (The processor on your graphics card) accelerated environment. There are significant differences in this GPU powered world and you have to think and prepare your assets in a different way, than you used to.”
Kinect for Windows 3D presentation with Stage3D.
Good news to anyone who use Adobe Flash Builder 4.7!
Today I released Adobe AIR SDK updater plugin. From now you can save a lot of time during installing new SDK and make this process more smoothly. Use it fo free!
Hungry Hero is an open source Flash game built on Starling Framework. This game is built to give developers an idea of how a typical Starling based game looks like. The basic idea is to showcase how easy it is to build a Stage3D game, giving your games the power of GPU rendering or Hardware acceleration.