Genome2D is a 2D framework for AIR/Flash developers that want to leverage the GPU hardware features that are available in Flash Player 11, AIR 3 desktop and AIR mobile. Latest added features:
Virtual Guide with 360 degree panoramas.
Simple, fast & clean. Made with Flash Player 11.
Scripts for Away3D 4.0. A collection of scripts I use to help my workflow in Away3D. Most of these classes can be seen in action here Elbphilarmonie 3D Tour.
The AirBag library allows the pixel-precise detection of collisions amongst a list of DisplayObjects (MovieClips, Sprites, Bitmaps, TextFields, Videos, etc.). It supports the exclusion of color ranges as well as a user-definable alpha threshold below which collisions won’t be triggered.
AirBag works in one-to-many or many-to-many detection mode. This means you can track the collision of a list of objects against a single other object (one-to-many) or you can track all the collisions happening between any members of the detection list (many-to-many).
Works with the regular display list. All DisplayObjects are supported: MovieClips, Videos, Bitmaps, etc.
Adobe AIR Native Extensions round-up: