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Adobe AIR apps: INSULTIFY
INSULTIFY is a fun, cross-platform context messaging game. Use it to creatively mug your friends right off. Go on, call your mate a muppet you toilet-water drinking buffoon. But seriously, connect with your friends via the app, press the Randomiser to generate an INSULTIFICATION until you’re able to call your best bud a fart in jar.
(..) For WeeMoji we were determined to overcome these issues. After a few initial prototypes using Objective-C and SpriteKit, we decided to start prototyping in Adobe AIR, and that made all the difference for this project.(..)
An avatar and emoji sticker creator app that I worked on recently. Developed using #AdobeAIR and #AnimateCC https://t.co/St4acWuWKB
— Christopher Caleb (@chriscaleb) February 5, 2017
Tradigital Animate CC: 12 Principles of Animation in Adobe Animate
Learn how to bridge the gap between the traditional animation principles and digital software!
The early masters of animation created a list of 12 principles which are important for anyone who wants to create interesting and believable animation. Digital animation continues to make incredible technological advancements that give animators the capability to produce visually stunning work. New technology, however, also has a tendency to create an environment where animators are so focused on adapting to the new workflow that they tend to dismiss these fundamental animation principles… which often leads to poor and lifeless character animation. Tradigital Animate CC helps you focus on these principles while using the program’s wide array of features to create believable animation, consistently.
- Learn a new principle in each chapter, the Flash tools most related to it and how to put it all together.
- A plethora of examples demonstrate the good methods which animators should use in Flash, how to avoid the bad ones and ways to create a workflow that works for you.
- An easy-to-follow approach with examples throughout the book that build on each other, showing how the principles act together.
- The companion website here features more examples, downloadable FLA resource files, video tutorials.
Material design spinner extension for Feathers
A simple animated display object for apps powered by Starling and Feathers.
Open-source #MaterialDesign spinner animation for #StarlingFW and @feathersui @PrimaryFeather #AdobeAIR https://t.co/vxvsCPBP0m pic.twitter.com/lsHwmxh3D5
— Marcel Piestansky (@marpies) January 23, 2017
Adobe AIR apps: Lil Drum Machine Demo
The Lil Drum Machine is aimed at users that want to experiment with rhythms in isolation and then have the ability to export their beats to wav, ogg, midi loops.
Create wav/mid loops for your favorite DAW, the Caustic App or just have fun creating your own unique rhythms.
MIDI is exported as one file containing individual channels for each Lil Drum Machine channel. Easily load in your favorite MIDI editor or DAW of your choice.
“Lil Drum Machine” — experiment with rhythms and export to wav, ogg & midi, right from Android! #StarlingFW https://t.co/3rxMhIQOWy
— Gamua (@gamua) January 20, 2017
Ariel Nehmad is creating Flare3D for JavaScript
I’ve been obsessed with 3D programming and math since I was a little kid, and in the recent years, I was lucky enough to have the opportunity to create Flare3D, a 3D engine that was widely used by professional Adobe Flash and AIR developers all over the world for web and mobile applications and games, including Zynga’s FarmVille 2 and CityVille 2.
With your help, I would love to bring all that experience and knowledge to create a complete JavaScript professional 3D / WebGL framework for web and mobile.
With main focus on workflow and tools, but also prioritizing a lightweight, easy to use library…..this time in JavaScript!
Adobe AIR apps: Leonor Matheus - Jewelry Designer
Discover the universe of jewelry designer Leonor Matheus with this application.
My First App with @marpies Theme #StarlingFW #FeathersUI #ActionScript #AdobeAirhttps://t.co/1Tsbrn5FJi pic.twitter.com/gjtuLNsxwX
— Fred Mokkedem (@FredMokkedem) December 3, 2016
Migrating to Swift from Flash and ActionScript book
For those of you who want to add Swift under your belts and make native iOS apps: “Migrating to Swift from Flash and ActionScript” is now out in print form.
Download a free book sample here.
Adobe AIR goodies: DesktopToastANE
Adobe Air Native Extension written in ActionScript 3 and C++ for displaying adaptive and interactive toast notifications in Windows 8, Windows 10 and UserNotificiations on OSX 10.12.1. Sample client included.
Bogga Jewel is a children’s game where you get to clean the ocean, and fish for gold and gems while you’re at it.
Ballet your way between three fishing poles to try and beat your own score,
or just relax and discover jewels and cute stickers. Then use your skills as a treasure designer.The app is designed and developed in Adobe Animate CC, and released on App Store, Google Play and Amazon Appstore.
Yay! Our new app Bogga Jewel is #Game of the day @designnominees! Download @AppStore, @GooglePlay & @AmazonAppstore https://t.co/kou0h95PNl https://t.co/YErVJj6Pwz
— Boggatap (@Boggatap)December 14, 2016
Adobe AIR games: The BreakingBox
“We developed our game using Adobe AIR 23, Starling and Nape Physics framework. Also we used AdMob, Social, Google Play Service and GameCenter ANES developed by Milkman.
AdobeAIR source files: Pizza App
Pizza Slice is a social network for pizza lovers.
Share, comment and chat with fellow pizza enthusiasts.
Find pizza places near you. You can use your GPS or use a fixed location.
Step by step directions are provided so you can get pizza without any problems.This app was developed with Starling Framework, FeathersUi and Firebase.
Love #Pizza and #AdobeAIR? Then you will double love this #Firebase #Android #iOS #mobiledev https://t.co/pCF5EkOCjC https://t.co/bYA02hqCSp
— Mr. Phantom (@agent_phantom)October 18, 2016
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